Searched refs:maxAnimMembers (Results 1 – 4 of 4) sorted by relevance
| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_TransformAnim.h | 550 Builder& MaxAnimMembers(int maxAnimMembers) in MaxAnimMembers() argument 552 NW_ASSERT(maxAnimMembers > 0); in MaxAnimMembers() 553 m_MaxAnimMembers = maxAnimMembers; in MaxAnimMembers() 819 const int maxAnimMembers, in Initialize() argument 822 Result result = BaseAnimEvaluator::Initialize(animData, maxMembers, maxAnimMembers); in Initialize() 827 void* memory = GetAllocator().Alloc(sizeof(CalculatedTransform) * maxAnimMembers); in Initialize() 834 … m_CacheTransforms = ut::MoveArray<CalculatedTransform>(memory, maxAnimMembers, &GetAllocator()); in Initialize()
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| D | gfx_AnimObject.h | 1155 const int maxAnimMembers) in GetMemorySizeForInitialize() argument 1160 size += sizeof(int) * maxAnimMembers; in GetMemorySizeForInitialize() 1169 const int maxAnimMembers) in Initialize() argument 1187 void* memory = GetAllocator().Alloc(sizeof(int) * maxAnimMembers); in Initialize() 1194 m_ReverseBindIndexTable = ut::MoveArray<int>(memory, maxAnimMembers, &GetAllocator()); in Initialize() 1293 Builder& MaxAnimMembers(int maxAnimMembers) in MaxAnimMembers() argument 1295 NW_ASSERT(maxAnimMembers > 0); in MaxAnimMembers() 1296 m_MaxAnimMembers = maxAnimMembers; in MaxAnimMembers() 1504 const int maxAnimMembers, 1511 const int maxAnimMembers,
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_AnimObject.cpp | 405 const int maxAnimMembers, in GetMemorySizeForInitialize() argument 410 BaseAnimEvaluator::GetMemorySizeForInitialize(pSize, maxMembers, maxAnimMembers); in GetMemorySizeForInitialize() 411 size += sizeof(anim::AnimResult*) * maxAnimMembers; in GetMemorySizeForInitialize() 423 const int maxAnimMembers, in Initialize() argument 427 Result result = BaseAnimEvaluator::Initialize(animData, maxMembers, maxAnimMembers); in Initialize() 430 void* memory = GetAllocator().Alloc(sizeof(anim::AnimResult*) * maxAnimMembers); in Initialize() 437 m_CachePtrs = ut::MoveArray<anim::AnimResult*>(memory, maxAnimMembers, &GetAllocator()); in Initialize()
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| /NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 196 const int maxAnimMembers, in CreateTransformAnimEvaluator() argument 204 .MaxAnimMembers(maxAnimMembers) in CreateTransformAnimEvaluator() 249 const int maxAnimMembers = in InitializeSkeletalAnim() local 253 maxBones, maxAnimMembers, translateAnimEnabled, s_ResAnim0); in InitializeSkeletalAnim()
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