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Searched refs:maxAnimMembers (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_TransformAnim.h550 Builder& MaxAnimMembers(int maxAnimMembers) in MaxAnimMembers() argument
552 NW_ASSERT(maxAnimMembers > 0); in MaxAnimMembers()
553 m_MaxAnimMembers = maxAnimMembers; in MaxAnimMembers()
819 const int maxAnimMembers, in Initialize() argument
822 Result result = BaseAnimEvaluator::Initialize(animData, maxMembers, maxAnimMembers); in Initialize()
827 void* memory = GetAllocator().Alloc(sizeof(CalculatedTransform) * maxAnimMembers); in Initialize()
834 … m_CacheTransforms = ut::MoveArray<CalculatedTransform>(memory, maxAnimMembers, &GetAllocator()); in Initialize()
Dgfx_AnimObject.h1155 const int maxAnimMembers) in GetMemorySizeForInitialize() argument
1160 size += sizeof(int) * maxAnimMembers; in GetMemorySizeForInitialize()
1169 const int maxAnimMembers) in Initialize() argument
1187 void* memory = GetAllocator().Alloc(sizeof(int) * maxAnimMembers); in Initialize()
1194 m_ReverseBindIndexTable = ut::MoveArray<int>(memory, maxAnimMembers, &GetAllocator()); in Initialize()
1293 Builder& MaxAnimMembers(int maxAnimMembers) in MaxAnimMembers() argument
1295 NW_ASSERT(maxAnimMembers > 0); in MaxAnimMembers()
1296 m_MaxAnimMembers = maxAnimMembers; in MaxAnimMembers()
1504 const int maxAnimMembers,
1511 const int maxAnimMembers,
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_AnimObject.cpp405 const int maxAnimMembers, in GetMemorySizeForInitialize() argument
410 BaseAnimEvaluator::GetMemorySizeForInitialize(pSize, maxMembers, maxAnimMembers); in GetMemorySizeForInitialize()
411 size += sizeof(anim::AnimResult*) * maxAnimMembers; in GetMemorySizeForInitialize()
423 const int maxAnimMembers, in Initialize() argument
427 Result result = BaseAnimEvaluator::Initialize(animData, maxMembers, maxAnimMembers); in Initialize()
430 void* memory = GetAllocator().Alloc(sizeof(anim::AnimResult*) * maxAnimMembers); in Initialize()
437 m_CachePtrs = ut::MoveArray<anim::AnimResult*>(memory, maxAnimMembers, &GetAllocator()); in Initialize()
/NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp196 const int maxAnimMembers, in CreateTransformAnimEvaluator() argument
204 .MaxAnimMembers(maxAnimMembers) in CreateTransformAnimEvaluator()
249 const int maxAnimMembers = in InitializeSkeletalAnim() local
253 maxBones, maxAnimMembers, translateAnimEnabled, s_ResAnim0); in InitializeSkeletalAnim()