Home
last modified time | relevance | path

Searched refs:m_WaveSoundInfo (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/sources/libraries/snd/
Dsnd_WaveSoundPlayer.cpp58 m_WaveSoundInfo.pitch = 1.0f; in Initialize()
59 m_WaveSoundInfo.pan = 64; in Initialize()
60 m_WaveSoundInfo.surroundPan = 0; in Initialize()
63 m_WaveSoundInfo.fxSend[ i ] = 0; in Initialize()
65 m_WaveSoundInfo.mainSend = 127; in Initialize()
388 &m_WaveSoundInfo, in StartChannel()
422 channel->SetAttack( m_WaveSoundInfo.adshr.attack ); in StartChannel()
423 channel->SetHold( m_WaveSoundInfo.adshr.hold ); in StartChannel()
424 channel->SetDecay( m_WaveSoundInfo.adshr.decay ); in StartChannel()
425 channel->SetSustain( m_WaveSoundInfo.adshr.sustain ); in StartChannel()
[all …]
/NW4C-1.3.3/include/nw/snd/
Dsnd_WaveSoundPlayer.h180 WaveSoundInfo m_WaveSoundInfo; variable