Searched refs:m_Stage (Results 1 – 2 of 2) sorted by relevance
31 m_Stage( NULL ), in Demo()143 …m_Stage = m_GfxCtrl->CreateModel( NULL, NW_DEMO_FILE_PATH(L"ToyStageMatFix.bcmdl"), GfxCtrl::GFX_C… in InitializeScene()144 m_Stage->SetLayerId( 1 ); in InitializeScene()196 m_Stage->SetAnimEvaluatorNo( 0 ); in InitializeScene()576 m_Stage->SetAnimationFrame( frame ); in Exec()674 m_Stage->SetVisible( m_LytStageVisibleBtn->IsSwitch() ); in ReceveMessage()
129 SmModel* m_Stage; variable