Searched refs:m_SoundList (Results 1 – 4 of 4) sorted by relevance
52 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in ~ExternalSoundPlayer()53 itr != m_SoundList.GetEndIter(); in ~ExternalSoundPlayer()72 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in StopAllSound()73 itr != m_SoundList.GetEndIter(); in StopAllSound()93 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in PauseAllSound()94 itr != m_SoundList.GetEndIter(); in PauseAllSound()112 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in DetachSoundActorAll()113 itr != m_SoundList.GetEndIter(); in DetachSoundActorAll()146 m_SoundList.PushBack( sound ); in AppendSound()187 m_SoundList.Erase( sound ); in RemoveSound()[all …]
78 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in Update()79 itr != m_SoundList.GetEndIter(); in Update()101 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in StopAllSound()102 itr != m_SoundList.GetEndIter(); in StopAllSound()122 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in PauseAllSound()123 itr != m_SoundList.GetEndIter(); in PauseAllSound()218 m_SoundList.Erase( pSound ); in RemoveSoundList()333 m_SoundList.PushBack( pSound ); in detail_AppendSound()
52 int GetPlayingSoundCount() const { return static_cast<int>( m_SoundList.GetSize()); } in GetPlayingSoundCount()72 SoundList m_SoundList; variable82 for ( SoundList::ReverseIterator itr = m_SoundList.GetBeginReverseIter(); in ForEachSound()83 itr != m_SoundList.GetEndReverseIter(); in ForEachSound()96 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in ForEachSound()97 itr != m_SoundList.GetEndIter(); in ForEachSound()
297 int GetPlayingSoundCount() const { return static_cast<int>( m_SoundList.GetSize()); } in GetPlayingSoundCount()437 SoundList m_SoundList; variable459 for ( SoundList::ReverseIterator itr = m_SoundList.GetBeginReverseIter(); in ForEachSound()460 itr != m_SoundList.GetEndReverseIter(); in ForEachSound()473 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in ForEachSound()474 itr != m_SoundList.GetEndIter(); in ForEachSound()