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Searched refs:m_ShapeAllocator (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/sources/libraries/demo/
Ddemo_GraphicsDrawing.cpp50 m_ShapeAllocator( NULL ), in GraphicsDrawing()
75 m_ShapeAllocator = NULL; in Finalize()
125 m_ShapeAllocator = allocator; in InitializeShape()
141 …m_ShapePositionStreamArray = static_cast<math::VEC2*>( m_ShapeAllocator->Alloc( shapePositionStrea… in InitializeShape()
142 …m_ShapeColorStreamArray = static_cast<f32*>( m_ShapeAllocator->Alloc( shapeColorStreamArraySize… in InitializeShape()
143 …m_ShapeIndexStreamArray = static_cast<u16*>( m_ShapeAllocator->Alloc( shapeIndexStreamArraySize… in InitializeShape()
171 if ( m_pShapeShaderBinary && m_ShapeAllocator ) in DestroyShape()
173 os::SafeFree( m_pShapeShaderBinary, m_ShapeAllocator ); in DestroyShape()
176 if ( m_ShapeAllocator ) in DestroyShape()
178 os::SafeFree( m_ShapePositionStreamArray, m_ShapeAllocator ); in DestroyShape()
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/NW4C-1.3.3/include/nw/demo/
Ddemo_GraphicsDrawing.h488 nw::os::IAllocator* m_ShapeAllocator; variable