Searched refs:m_ProjectionUpdater (Results 1 – 2 of 2) sorted by relevance
95 …r& ProjectionUpdater(CameraProjectionUpdater* projectionUpdater) { m_ProjectionUpdater.Reset(proje… in ProjectionUpdater()116 GfxPtr<CameraProjectionUpdater> m_ProjectionUpdater; variable252 CameraProjectionUpdater* GetProjectionUpdater() { return this->m_ProjectionUpdater.Get(); } in GetProjectionUpdater()255 …const CameraProjectionUpdater* GetProjectionUpdater() const { return this->m_ProjectionUpdater.Get… in GetProjectionUpdater()258 …jectionUpdater(CameraProjectionUpdater* projectionUpdater) { this->m_ProjectionUpdater.Reset(proje… in SetProjectionUpdater()271 CameraProjectionUpdater* cameraProjectionUpdater = this->m_ProjectionUpdater.Release(); in SwapProjectionUpdater()272 this->m_ProjectionUpdater.Reset(projectionUpdater); in SwapProjectionUpdater()789 GfxPtr<CameraProjectionUpdater> m_ProjectionUpdater; variable
54 m_ProjectionUpdater(projectionUpdater), in Camera()191 if (!this->m_ProjectionUpdater) in Create()193 this->m_ProjectionUpdater.Reset(PerspectiveProjectionUpdater::Create(allocator)); in Create()203 resCamera->toProjectionUpdater.set_ptr(this->m_ProjectionUpdater->GetResource().ptr()); in Create()220 switch (this->m_ProjectionUpdater->GetResource().GetTypeInfo()) in Create()271 m_ProjectionUpdater, in Create()314 if (!this->m_ProjectionUpdater) in GetMemorySize()321 switch (this->m_ProjectionUpdater->GetResource().GetTypeInfo()) in GetMemorySize()589 NW_NULL_ASSERT(this->m_ProjectionUpdater); in UpdateCameraMatrix()609 this->m_ProjectionUpdater->Update(&this->m_ProjectionMatrix, &this->m_TextureProjectionMatrix); in UpdateCameraMatrix()[all …]