Home
last modified time | relevance | path

Searched refs:m_MeshBuffers (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_Model.h267 if (this->m_MeshBuffers.empty()) in GetResMeshes()
273 return this->m_MeshBuffers; in GetResMeshes()
633 m_MeshBuffers(NULL, NULL), in Model()
650 DestroyResMeshes(&GetAllocator(), m_MeshBuffers); in ~Model()
808 ResMeshArray m_MeshBuffers; variable
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_Model.cpp412 m_MeshBuffers = ResMeshArray(meshOffsets, meshesCount); in CreateResMeshes()
428 m_MeshOriginalVisibilities.PushBackFast(m_MeshBuffers[i].IsVisible()); in CreateResMeshes()
672 ResMeshArray::iterator end = this->m_MeshBuffers.end(); in InvalidateRenderKeyCache()
673 for (ResMeshArray::iterator mesh = this->m_MeshBuffers.begin(); mesh != end; ++mesh) in InvalidateRenderKeyCache()