Searched refs:m_LimitY (Results 1 – 1 of 1) sorted by relevance
226 int m_LimitY; member325 context.m_LimitY = buffer.m_Height; in InitializeContext()333 context.m_LimitY = buffer.m_Width; in InitializeContext()384 int posEndY = ut::Max(0, ut::Min((int)context.m_LimitY, y + height)); in Erase()554 if (y < 0 || context.m_LimitY <= y + FONT_HEIGHT) in DrawChar()