Searched refs:m_IgnoreNoAnimMember (Results 1 – 2 of 2) sorted by relevance
908 m_IgnoreNoAnimMember(false) {} in Builder()926 …Builder& IgnoreNoAnimMember(bool ignoreNoAnimMember) { m_IgnoreNoAnimMember = ignoreNoAnimMember; … in IgnoreNoAnimMember()969 Result result = interpolator->Initialize(m_MaxAnimObjects, m_IgnoreNoAnimMember); in Create()977 bool m_IgnoreNoAnimMember; variable
1789 m_IgnoreNoAnimMember(false) {} in Builder()1807 …Builder& IgnoreNoAnimMember(bool ignoreNoAnimMember) { m_IgnoreNoAnimMember = ignoreNoAnimMember; … in IgnoreNoAnimMember()1850 Result result = animInterpolator->Initialize(m_MaxAnimObjects, m_IgnoreNoAnimMember); in Create()1858 bool m_IgnoreNoAnimMember; variable