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Searched refs:m_IgnoreNoAnimMember (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_TransformAnim.h908 m_IgnoreNoAnimMember(false) {} in Builder()
926 …Builder& IgnoreNoAnimMember(bool ignoreNoAnimMember) { m_IgnoreNoAnimMember = ignoreNoAnimMember; … in IgnoreNoAnimMember()
969 Result result = interpolator->Initialize(m_MaxAnimObjects, m_IgnoreNoAnimMember); in Create()
977 bool m_IgnoreNoAnimMember; variable
Dgfx_AnimObject.h1789 m_IgnoreNoAnimMember(false) {} in Builder()
1807 …Builder& IgnoreNoAnimMember(bool ignoreNoAnimMember) { m_IgnoreNoAnimMember = ignoreNoAnimMember; … in IgnoreNoAnimMember()
1850 Result result = animInterpolator->Initialize(m_MaxAnimObjects, m_IgnoreNoAnimMember); in Create()
1858 bool m_IgnoreNoAnimMember; variable