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Searched refs:imageLut (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResMaterial.cpp459 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash() local
460 fragmentLightingTableParametersHash ^= ((u32)imageLut.ptr()) << D0_SHIFT; in CalcFragmentLightingTableHash()
469 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash() local
471 ((u32)imageLut.ptr() << D1_SHIFT) | ((u32)imageLut.ptr() >> (MAX_BITS - D1_SHIFT)); in CalcFragmentLightingTableHash()
480 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash() local
482 ((u32)imageLut.ptr() << RR_SHIFT) | ((u32)imageLut.ptr() >> (MAX_BITS - RR_SHIFT)); in CalcFragmentLightingTableHash()
491 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash() local
493 ((u32)imageLut.ptr() << RG_SHIFT) | in CalcFragmentLightingTableHash()
494 ((u32)imageLut.ptr() >> (MAX_BITS - RG_SHIFT)); in CalcFragmentLightingTableHash()
503 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash() local
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Dgfx_ResLookupTable.cpp73 ResImageLookupTable imageLut = ResStaticCast<ResImageLookupTable>( resLut ); in ResImageLut_Cleanup() local
75 GraphicsDevice::InvalidateLookupTable(imageLut); in ResImageLut_Cleanup()