Searched refs:fontShaderPath (Results 1 – 2 of 2) sorted by relevance
270 …bool InitializeFont( os::IAllocator* allocator, const wchar_t* fontShaderPath, const wchar_t* font…284 …bool InitializeFont( os::IAllocator* allocator, const wchar_t* fontShaderPath, void* fontBinary, s…
336 const wchar_t* fontShaderPath, in InitializeFont() argument345 ut::MoveArray<u8> fontShaderData = nw::demo::Utility::LoadFile( allocator, fontShaderPath ); in InitializeFont()386 const wchar_t* fontShaderPath, in InitializeFont() argument394 ut::MoveArray<u8> fontShaderData = nw::demo::Utility::LoadFile( allocator, fontShaderPath ); in InitializeFont()