Searched refs:fdata (Results 1 – 3 of 3) sorted by relevance
302 f32* fdata = this->GetVertexParameter(index); in SetVertexParameter() local308 fdata[j] = ptr[j]; in SetVertexParameter()309 data[j] = ut::Float24::Float32ToBits24(fdata[j]); in SetVertexParameter()
444 f32* fdata = param.GetAttribute(); in SetupActivateVertexAttributeCommand_() local448 data[j] = ut::Float24::Float32ToBits24( fdata[j] ); in SetupActivateVertexAttributeCommand_()
157 f32* fdata = shape->GetVertexParameter(i); in SetupParticleVertexAttributeCommand() local161 data[j] = ut::Float24::Float32ToBits24(fdata[j]); in SetupParticleVertexAttributeCommand()