Searched refs:evaluator0 (Results 1 – 3 of 3) sorted by relevance
283 nw::gfx::TransformAnimEvaluator* evaluator0 = CreateTransformAnimEvaluator( in InitializeSkeletalAnim() local285 if (evaluator0 == NULL) in InitializeSkeletalAnim()291 evaluator0->Bind(animGroup); in InitializeSkeletalAnim()292 s_AnimObjects.PushBack(evaluator0); in InitializeSkeletalAnim()308 float frameSize0 = evaluator0->AnimFrameController().GetEndFrame(); in InitializeSkeletalAnim()319 blender->AddAnimObject(evaluator0); in InitializeSkeletalAnim()353 nw::gfx::AnimEvaluator* evaluator0 = CreateMaterialAnimEvaluator( in InitializeMaterialAnim() local355 if (evaluator0 == NULL) in InitializeMaterialAnim()361 evaluator0->Bind(animGroup); in InitializeMaterialAnim()362 s_AnimObjects.PushBack(evaluator0); in InitializeMaterialAnim()[all …]
232 nw::gfx::TransformAnimEvaluator* evaluator0 = CreateTransformAnimEvaluator( in InitializeSkeletalAnim() local234 if (evaluator0 == NULL) in InitializeSkeletalAnim()240 evaluator0->Bind(animGroup); in InitializeSkeletalAnim()241 s_AnimObjects.PushBack(evaluator0); in InitializeSkeletalAnim()259 model->SetSkeletalAnimObject(evaluator0, 0); in InitializeSkeletalAnim()
252 nw::gfx::TransformAnimEvaluator* evaluator0 = CreateTransformAnimEvaluator( in InitializeSkeletalAnim() local254 if (evaluator0 == NULL) in InitializeSkeletalAnim()259 bool bindResult = evaluator0->Bind(animGroup); in InitializeSkeletalAnim()260 model->SetSkeletalAnimObject(evaluator0); in InitializeSkeletalAnim()262 return evaluator0; in InitializeSkeletalAnim()