Searched refs:element (Results 1 – 7 of 7) sorted by relevance
395 bool push_back(const TElement& element);399 bool assign(int size, const TElement& element);415 bool erase_find(const TElement& element) in erase_find() argument417 iterator removed = std::remove(begin(), end(), element); in erase_find()491 void construct(TElement* element, const TElement& value) in construct() argument493 new(static_cast<void*>(element)) TElement(value); in construct()496 void construct(TElement* element) in construct() argument498 new(static_cast<void*>(element)) TElement(); in construct()501 void destroy(TElement* element) in destroy() argument503 NW_UNUSED_VARIABLE(element); // プリミティブ型での警告を回避するため in destroy()[all …]
329 void operator() (reference element) in operator()332 NW_UNUSED_VARIABLE(element); in operator()334 if (element.IsCommand()) in operator()338 reinterpret_cast<u32>(element.GetCommand())); in operator()342 const ResMesh mesh = element.GetMesh(); in operator()343 const ResModel model = element.GetModel()->GetResModel(); in operator()345 element.GetModel()->GetMaterial(mesh.GetMaterialIndex())->GetOriginal(); in operator()435 const ElementType& element, in EnqueueElement() argument440 bool pushed = this->m_List.push_back(element); in EnqueueElement()
289 BasicRenderElement(const BasicRenderElement& element) in BasicRenderElement() argument290 : m_Key(element.m_Key), m_Mesh(element.m_Mesh), m_Model(element.m_Model) {} in BasicRenderElement()
34 void operator()(nw::gfx::RenderElement& element) in operator ()()36 if (element.IsCommand()) in operator ()()38 nw::gfx::RenderCommand* command = element.GetCommand(); in operator ()()44 nw::gfx::ResMesh mesh = element.GetMesh(); in operator ()()45 nw::gfx::Model* model = element.GetModel(); in operator ()()
323 void operator()(gfx::RenderElement& element) in operator ()()325 if (element.IsCommand()) in operator ()()327 gfx::RenderCommand* command = element.GetCommand(); in operator ()()333 gfx::ResMesh mesh = element.GetMesh(); in operator ()()334 gfx::Model* model = element.GetModel(); in operator ()()
960 void operator()(nw::gfx::RenderElement& element) in operator ()()962 if (element.IsCommand()) in operator ()()964 nw::gfx::RenderCommand* command = element.GetCommand(); in operator ()()970 nw::gfx::ResMesh mesh = element.GetMesh(); in operator ()()971 nw::gfx::Model* model = element.GetModel(); in operator ()()
1026 void operator()(nw::gfx::RenderElement& element) in operator ()()1028 if (element.IsCommand()) in operator ()()1030 nw::gfx::RenderCommand* command = element.GetCommand(); in operator ()()1036 nw::gfx::ResMesh mesh = element.GetMesh(); in operator ()()1037 nw::gfx::Model* model = element.GetModel(); in operator ()()