Searched refs:colorIndex (Results 1 – 1 of 1) sorted by relevance
149 u32 colorIndex = 4 * index; in InitializeShape() local150 m_ShapeColorStreamArray[ colorIndex ] = 1.0f; in InitializeShape()151 m_ShapeColorStreamArray[ colorIndex + 1 ] = 1.0f; in InitializeShape()152 m_ShapeColorStreamArray[ colorIndex + 2 ] = 1.0f; in InitializeShape()153 m_ShapeColorStreamArray[ colorIndex + 3 ] = 1.0f; in InitializeShape()772 s32 colorIndex = 4 * index; in BuildColor() local773 pColorArray[ colorIndex ] = floatColor.r; in BuildColor()774 pColorArray[ colorIndex + 1] = floatColor.g; in BuildColor()775 pColorArray[ colorIndex + 2] = floatColor.b; in BuildColor()776 pColorArray[ colorIndex + 3] = floatColor.a; in BuildColor()