Searched refs:animationLength (Results 1 – 1 of 1) sorted by relevance
1534 int animationLength, in CalcAnimationDataIndex() argument1554 if (ptclTime >= animationLength) in CalcAnimationDataIndex()1556 ptclTime = (f32)animationLength - 1; in CalcAnimationDataIndex()1622 int animationLength = 0; in ParticleFloatImmediateUpdater() local1638 animationLength = animation.GetAnimationLength(); in ParticleFloatImmediateUpdater()1672 animationLength, in ParticleFloatImmediateUpdater()2084 int animationLength = 0; in ParticleVector2ImmediateUpdater() local2096 animationLength = animation.GetAnimationLength(); in ParticleVector2ImmediateUpdater()2128 animationLength, in ParticleVector2ImmediateUpdater()2180 int animationLength = 0; in ParticleVector3AdditiveUpdater() local[all …]