Searched refs:animBinding (Results 1 – 6 of 6) sorted by relevance
133 AnimBinding* animBinding = AnimBinding::Builder() in CreateAnimBinding() local138 if (animBinding == NULL) in CreateAnimBinding()145 SetAnimBinding(animBinding); in CreateAnimBinding()
136 AnimBinding* animBinding = GetAnimBinding(); in CreateSkeletalAnimGroup() local137 if (animBinding == NULL) in CreateSkeletalAnimGroup()191 animBinding->SetAnimGroup(animGroupIdx, animGroup); in CreateSkeletalAnimGroup()
230 AnimBinding* animBinding = GetAnimBinding(); in CreateAnimGroups() local231 if (animBinding == NULL) in CreateAnimGroups()275 animBinding->SetAnimGroup(animGroupIdx, animGroup); in CreateAnimGroups()285 animBinding->SetAnimGroup(animGroupIdx, animGroup); in CreateAnimGroups()
419 AnimBinding* animBinding = GetAnimBinding(); in CreateAnimGroup() local420 if (animBinding == NULL) in CreateAnimGroup()448 animBinding->SetAnimGroup(0, animGroup); in CreateAnimGroup()
432 …void SetAnimBinding(AnimBinding* animBinding) { m_AnimBinding = GfxPtr<AnimBinding>(animBinding); } in SetAnimBinding() argument437 AnimBinding* animBinding = GetAnimBinding(); in UpdateFrame() local438 if (animBinding != NULL) in UpdateFrame()440 animBinding->UpdateFrame(); in UpdateFrame()
594 AnimBinding* animBinding = new(buf) AnimBinding(allocator, m_MaxAnimObjectsPerGroup); in Create() local596 Result result = animBinding->Initialize(m_MaxAnimGroups, m_MaxAnimObjectsPerGroup); in Create()600 return animBinding; in Create()604 SafeDestroy(animBinding); in Create()