Searched refs:addFrame (Results 1 – 10 of 10) sorted by relevance
99 void AddFrame( f32 addFrame ) in AddFrame() argument101 m_Frame += addFrame; in AddFrame()
93 bool AddAnimationFrame( f32 addFrame, bool loop = true );
56 bool AddAnimationFrame( f32 addFrame, bool loop = true );
81 void Exec( f32 addFrame );
165 bool AddAnimationFrame( f32 addFrame, bool loop = true );
205 bool AddAnimationFrame( f32 addFrame, bool loop = true );
144 bool SmParticle::AddAnimationFrame( f32 addFrame, bool loop = true )146 NW_UNUSED_VARIABLE(addFrame);
145 SmLayout::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() argument152 m_AnimationFrame += addFrame; in AddAnimationFrame()
307 SmModel::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() argument311 m_AnimationFrame += addFrame; in AddAnimationFrame()
267 SmCamera::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() argument274 m_AnimationFrame += addFrame; in AddAnimationFrame()