Searched refs:VERTEX_MAX (Results 1 – 9 of 9) sorted by relevance
80 NW_COMPILER_ASSERT(ARRAY_LENGTH(s_UniformVertexIndex) == VERTEX_MAX);90 NW_COMPILER_ASSERT(ARRAY_LENGTH(s_VertexPosition) == VERTEX_MAX);126 Layout::DeleteArray<math::VEC2>(&m_pData[0][0], VERTEX_MAX * coordNum); in Free()145 math::VEC2 *const pVecAry = Layout::NewArray<math::VEC2>(VERTEX_MAX * coordNum); in Reserve()166 NW_COMPILER_ASSERT(ARRAY_LENGTH(texCoords) == VERTEX_MAX); in SetSize()170 for (int i = 0; i < VERTEX_MAX; ++i) in SetSize()187 for (int i = 0; i < VERTEX_MAX; ++i) in GetCoord()201 for (int i = 0; i < VERTEX_MAX; ++i) in SetCoord()216 … const math::VEC2 (*src)[VERTEX_MAX] = static_cast<const math::VEC2 (*)[VERTEX_MAX]>(pResTexCoord); in Copy()219 for (int i = 0; i < VERTEX_MAX; ++i) in Copy()[all …]
239 Drawer::SetUpVtxColors( const nw::ut::Color8 vtxColors[ VERTEX_MAX ], const u8 globalAlpha ) in SetUpVtxColors() argument242 register f32 colors[ VERTEX_MAX ][ 4 ]; in SetUpVtxColors()246 for ( int i = 0; i < VERTEX_MAX; ++i ) in SetUpVtxColors()285 for ( int i = 0; i < VERTEX_MAX; ++i ) in SetUpVtxColors()292 m_UniformMtxIndex += VERTEX_MAX; in SetUpVtxColors()
54 u8 coords[VERTEX_MAX][2];997 math::VEC2 texCds[ texCoordNum ][ VERTEX_MAX ]; in MakeUniformDataSelf()
43 VERTEX_MAX enumerator
444 f32 position[UNIFORM_ADDR_NUM][VERTEX_MAX][4];
158 math::VEC2 (*m_pData)[VERTEX_MAX];170 const math::VEC2 (*texCoords)[VERTEX_MAX] = NULL,
336 void SetUpVtxColors( const nw::ut::Color8 vtxColors[VERTEX_MAX],
916 using nw::font::VERTEX_MAX;3244 typedef nw::math::VEC2 TexCoordQuad[VERTEX_MAX];
1000 s_VertexBuffer.indexes[addr][vi] = addr * VERTEX_MAX + vtx[vi]; in InitializeStatic()1006 for (int vi = 0; vi < VERTEX_MAX; ++vi) in InitializeStatic()1702 const u8 lastColorIdx = m_UniformTextColorIndex - VERTEX_MAX; in UniformAndDrawText()1706 for (int i = 0; i < VERTEX_MAX; ++i) in UniformAndDrawText()1719 m_UniformTextColorIndex = VERTEX_MAX; in UniformAndDrawText()