Home
last modified time | relevance | path

Searched refs:SymbolType (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResShader.cpp410 ShaderBinaryInfo::SymbolType* pSymbolType in GetVertexUniformIndex()
416 ::std::pair<s32, ShaderBinaryInfo::SymbolType> uniformInfo = in GetVertexUniformIndex()
431 ShaderBinaryInfo::SymbolType* pSymbolType in GetGeometryUniformIndex()
437 ::std::pair<s32, ShaderBinaryInfo::SymbolType> uniformInfo = in GetGeometryUniformIndex()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_ShaderBinaryInfo.h43 enum SymbolType enum
191 __declspec(noinline) ::std::pair<s32, SymbolType>
208 SymbolType symbolType = SYMBOL_TYPE_INVALID; in SearchUniformIndex()
245 SearchUniformIndex(s32 shaderIndex, SymbolType symbolType, s32 index) const in SearchUniformIndex()
296 int SearchBinadSymbolCount(s32 shaderIndex, SymbolType symbolType) const in SearchBinadSymbolCount()
/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResShader.h657 s32 GetVertexUniformIndex( const char* name, ShaderBinaryInfo::SymbolType* pSymbolType ) const;
668 … s32 GetGeometryUniformIndex( const char* name, ShaderBinaryInfo::SymbolType* pSymbolType ) const;