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Searched refs:SetValue (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.3.3/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp47 ResStaticCast<ResBoneMember>(*this).SetValue(object, value); in SetValueForType()
51 ResStaticCast<ResMaterialColorMember>(*this).SetValue(object, value); in SetValueForType()
55 ResStaticCast<ResTextureSamplerMember>(*this).SetValue(object, value); in SetValueForType()
59 ResStaticCast<ResTextureMapperMember>(*this).SetValue(object, value); in SetValueForType()
63 ResStaticCast<ResBlendOperationMember>(*this).SetValue(object, value); in SetValueForType()
67 ResStaticCast<ResTextureCoordinatorMember>(*this).SetValue(object, value); in SetValueForType()
71 ResStaticCast<ResModelMember>(*this).SetValue(object, value); in SetValueForType()
75 ResStaticCast<ResMeshMember>(*this).SetValue(object, value); in SetValueForType()
79 ResStaticCast<ResMeshNodeVisibilityMember>(*this).SetValue(object, value); in SetValueForType()
83 ResStaticCast<ResTransformMember>(*this).SetValue(object, value); in SetValueForType()
[all …]
/NW4C-1.3.3/include/nw/anim/res/
Danim_ResAnimGroup.h339 void SetValue(void* object, const void* value) const;
370 void SetValue(void* object, const void* value) const;
392 void SetValue(void* object, const void* value) const;
414 void SetValue(void* object, const void* value) const;
435 void SetValue(void* object, const void* value) const;
461 void SetValue(void* object, const void* value) const;
481 void SetValue(void* object, const void* value) const;
502 void SetValue(void* object, const void* value) const;
523 void SetValue(void* object, const void* value) const;
542 void SetValue(void* object, const void* value) const;
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/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResShader.h209 void SetValue(bool value) in SetValue() function
221 void SetValue(f32 x) in SetValue() function
234 void SetValue(f32 x, f32 y) in SetValue() function
247 void SetValue(const math::VEC2& value) in SetValue() function
264 void SetValue(f32 x, f32 y, f32 z) in SetValue() function
278 void SetValue(const math::VEC3& value) in SetValue() function
297 void SetValue(f32 x, f32 y, f32 z, f32 w) in SetValue() function
312 void SetValue(const math::VEC4& value) in SetValue() function