| /NW4C-1.3.3/include/nw/gfx/res/ |
| D | gfx_ResParticleForm.h | 81 NW_RES_FIELD_VECTOR3_DECL( nw::math::VEC3, Scale ) 116 NW_RES_FIELD_VECTOR3_DECL( nw::math::VEC3, Scale ) 152 NW_RES_FIELD_VECTOR2_DECL( nw::math::VEC2, Scale ) 201 NW_RES_FIELD_VECTOR2_DECL( nw::math::VEC2, Scale ) 236 NW_RES_FIELD_VECTOR3_DECL( nw::math::VEC3, Scale )
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| D | gfx_ResFragmentShader.h | 373 enum Scale enum 392 NW_RES_FIELD_PRIMITIVE_DECL( Scale, Scale ) // GetScale(), SetScale() in NW_RES_FIELD_PRIMITIVE_DECL() argument 839 } Scale; typedef 1026 Scale GetScaleRgb() const in GetScaleRgb() 1029 return (Scale)internal::GetCmdValue( ref().m_CmdScale, CMD_MASK, CMD_SHIFT ); in GetScaleRgb() 1037 void SetScaleRgb(Scale value) in SetScaleRgb() 1048 Scale GetScaleAlpha() const in GetScaleAlpha() 1051 return (Scale)internal::GetCmdValue( ref().m_CmdScale, CMD_MASK, CMD_SHIFT ); in GetScaleAlpha() 1059 void SetScaleAlpha(Scale value) in SetScaleAlpha()
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| D | gfx_ResVertex.h | 200 NW_RES_FIELD_PRIMITIVE_DECL( f32, Scale ) // GetScale(), SetScale() 367 NW_RES_FIELD_PRIMITIVE_DECL( f32, Scale ) // GetScale(), SetScale()
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| /NW4C-1.3.3/tools/DccPlugin/Maya/scripts/ |
| D | NW4C_SetForceExportKey.mel | 383 -l1 "Force Export Scale Key" -v1 0 405 checkBoxGrp -l "Force Export Scale Key" -ncb 2 -cw3 210 60 60
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| D | NW4C_ExpDialog.mel | 4038 -l1 "Non-Uniform Scale" -v1 0 4074 intSliderGrp -l "Scale Quantize Quality" 4106 floatFieldGrp -nf 1 -l "Node Scale" -cw2 140 45 4119 floatFieldGrp -nf 1 -l "Texture Scale" -cw2 100 45
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_Model.h | 879 f32 scale = 1.0f / this->WorldTransform().Scale().x; in UpdateModelViewMatrixAndNormalMatrix() 903 f32 scale = 1.0f / this->WorldTransform().Scale().x; in UpdateModelViewMatrixAndNormalMatrix()
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| D | gfx_CalculatedTransform.h | 264 const math::VEC3& Scale() const { return m_Scale; } in Scale() function
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| D | gfx_GraphicsDevice.h | 298 static void SetLutScale( LutTarget target, ResLightingLookupTable::Scale scale ) in SetLutScale()
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_SkeletonUpdater.cpp | 270 … math::MTX34MultScale(&worldMatrix, &worldTransform->TransformMatrix(), &localTransform->Scale()); in UpdateView()
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| D | gfx_TransformAnim.cpp | 211 BlendVector3(&dst->m_Scale, &src->Scale(), in BlendScaleStandard() 232 math::VEC3 logScale = src->Scale(); in BlendScaleAccurate() 390 dst->SetScale(src->Scale()); in OverrideTransform()
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| /NW4C-1.3.3/tools/DccPlugin/3dsMax/x86/2009/Scripts/Startup/ |
| D | NW4C_menu.ms | 143 checkbox chkNonUniformScale "Non-Uniform Scale" width:140 height:16 across:3 170 label lblAO1 " Scale Quantize Quality:" align:#right pos:[155,76] width:140 220 …spinner spnToleranceNodeS " Node Scale:" width:80 height:16 range:[0.0001,100,0.1] type:#floa… 221 …spinner spnToleranceTexS " Tex Scale:" width:80 height:16 range:[0.0001,100,0.1] type:#float s…
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| D | NW4C_node.ms.inc | 613 checkbox chkExportScale "Force Export Scale Key" width:280 height:16 offset:[0,-4] 625 label lblExportScale "Force Export Scale Key" align:#left across:4 648 lv_nodes.Columns.add "Scale"
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| /NW4C-1.3.3/tools/DccPlugin/3dsMax/x64/2009/Scripts/Startup/ |
| D | NW4C_menu.ms | 143 checkbox chkNonUniformScale "Non-Uniform Scale" width:140 height:16 across:3 170 label lblAO1 " Scale Quantize Quality:" align:#right pos:[155,76] width:140 220 …spinner spnToleranceNodeS " Node Scale:" width:80 height:16 range:[0.0001,100,0.1] type:#floa… 221 …spinner spnToleranceTexS " Tex Scale:" width:80 height:16 range:[0.0001,100,0.1] type:#float s…
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| D | NW4C_node.ms.inc | 613 checkbox chkExportScale "Force Export Scale Key" width:280 height:16 offset:[0,-4] 625 label lblExportScale "Force Export Scale Key" align:#left across:4 648 lv_nodes.Columns.add "Scale"
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| /NW4C-1.3.3/tools/DccPlugin/3dsMax/x86/2010/Scripts/Startup/ |
| D | NW4C_menu.ms | 143 checkbox chkNonUniformScale "Non-Uniform Scale" width:140 height:16 across:3 170 label lblAO1 " Scale Quantize Quality:" align:#right pos:[155,76] width:140 220 …spinner spnToleranceNodeS " Node Scale:" width:80 height:16 range:[0.0001,100,0.1] type:#floa… 221 …spinner spnToleranceTexS " Tex Scale:" width:80 height:16 range:[0.0001,100,0.1] type:#float s…
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| D | NW4C_node.ms.inc | 613 checkbox chkExportScale "Force Export Scale Key" width:280 height:16 offset:[0,-4] 625 label lblExportScale "Force Export Scale Key" align:#left across:4 648 lv_nodes.Columns.add "Scale"
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| /NW4C-1.3.3/tools/DccPlugin/3dsMax/x64/2010/Scripts/Startup/ |
| D | NW4C_menu.ms | 143 checkbox chkNonUniformScale "Non-Uniform Scale" width:140 height:16 across:3 170 label lblAO1 " Scale Quantize Quality:" align:#right pos:[155,76] width:140 220 …spinner spnToleranceNodeS " Node Scale:" width:80 height:16 range:[0.0001,100,0.1] type:#floa… 221 …spinner spnToleranceTexS " Tex Scale:" width:80 height:16 range:[0.0001,100,0.1] type:#float s…
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| D | NW4C_node.ms.inc | 613 checkbox chkExportScale "Force Export Scale Key" width:280 height:16 offset:[0,-4] 625 label lblExportScale "Force Export Scale Key" align:#left across:4 648 lv_nodes.Columns.add "Scale"
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| /NW4C-1.3.3/include/nw/anim/res/ |
| D | anim_ResAnim.h | 1155 …NW_RESANM_GETCURVE_DECL( ResVector3CurveData, Scale, ResBakedTransformAnimData::FLAG_CONSTANT_SCAL… 1157 …NW_RESANM_EVALUATE_VEC3_DECL( Scale, ResBakedTransformAnimData::FLAG_CONSTANT_SCALE ) // Evalua… in NW_RESANM_EVALUATE_VEC3_DECL() argument
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