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Searched refs:SOURCE_FRAGMENT_PRIMARY_COLOR (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResFragmentShader.h766 SOURCE_FRAGMENT_PRIMARY_COLOR, //!< プライマリカラーです。 enumerator
/NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp684 combiner2.SetSourceRgb(0, nw::gfx::ResTextureCombiner::SOURCE_FRAGMENT_PRIMARY_COLOR); in SetupShadowMaterial()