Searched refs:SKELETAL_ANIMATION (Results 1 – 5 of 5) sorted by relevance
| /NW4C-1.3.3/include/nw/demo/ |
| D | demo_Utility.h | 62 SKELETAL_ANIMATION, //!< スケルタルアニメーションを表します。 enumerator 432 case SKELETAL_ANIMATION: in FindResAnimByName() 507 if (animationType == SKELETAL_ANIMATION) in BindAnimation() 529 if (animationType == SKELETAL_ANIMATION) in BindAnimation()
|
| /NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 127 { "Male", "Walk", nw::demo::Utility::SKELETAL_ANIMATION }, 128 { "Pierrot", "Pierrot", nw::demo::Utility::SKELETAL_ANIMATION }, 129 { "Robot", "Robot", nw::demo::Utility::SKELETAL_ANIMATION },
|
| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_Utility.cpp | 478 case SKELETAL_ANIMATION: in GetAnimGroup() 576 case SKELETAL_ANIMATION: in BindAnimationObject()
|
| /NW4C-1.3.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 448 nw::demo::Utility::SKELETAL_ANIMATION, in BuildAnimations()
|
| /NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 109 { "Toy_Mobile", "Toy_Mobile", nw::demo::Utility::SKELETAL_ANIMATION },
|