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Searched refs:ResReferenceShader (Results 1 – 6 of 6) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResShader.cpp53 case ResReferenceShader::TYPE_INFO: in Dereference()
55 ResReferenceShader resRefShader = ResStaticCast<ResReferenceShader>( *this ); in Dereference()
82 case ResReferenceShader::TYPE_INFO: in Dereference()
84 ResReferenceShader resRefShader = ResStaticCast<ResReferenceShader>( *this ); in Dereference()
113 case ResReferenceShader::TYPE_INFO: in Setup()
211 ResReferenceShader resRefShader = ResDynamicCast<ResReferenceShader>( resShader ); in ResReferenceShader_Setup()
Dgfx_ResUtil.cpp111 GetReferenceShaderTarget(ResReferenceShader referenceShader, ResGraphicsFile graphicsFile) in GetReferenceShaderTarget()
119 ResReferenceShader refer = ResDynamicCast<ResReferenceShader>(resShader); in GetReferenceShaderTarget()
Dgfx_ResMaterial.cpp343 ResReferenceShader refer = ResDynamicCast<ResReferenceShader>(resShader); in SetupShader()
401 ResReferenceShader referenceShader = ResStaticCast<ResReferenceShader>(this->GetShader()); in SetShader()
/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResUtil.h31 class ResReferenceShader; variable
47 GetReferenceShaderTarget(ResReferenceShader referenceShader, ResGraphicsFile graphicsFile);
Dgfx_ResShader.h835 class ResReferenceShader : public ResShader
838 enum { TYPE_INFO = NW_GFX_RES_TYPE_INFO(ResReferenceShader) };
841 NW_RES_CTOR_INHERIT( ResReferenceShader, ResShader )
Dgfx_ResGraphicsFile.h935ResReferenceShader referenceShader = ResDynamicCast<ResReferenceShader>(resMaterial.GetShader()); in operator()