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Searched refs:ReadBankInfo (Results 1 – 9 of 9) sorted by relevance

/NW4C-1.3.3/include/nw/snd/
Dsnd_SoundArchiveFileReader.h80 bool ReadBankInfo(
Dsnd_SoundArchive.h854 bool ReadBankInfo( ItemId bankId, BankInfo* info ) const;
/NW4C-1.3.3/sources/libraries/snd/
Dsnd_SoundArchive.cpp173 bool SoundArchive::ReadBankInfo( ItemId bankId, BankInfo* info ) const in ReadBankInfo() function in nw::snd::SoundArchive
175 return m_pFileReader->ReadBankInfo( bankId, info ); in ReadBankInfo()
Dsnd_FrameHeap.cpp435 if ( arc.ReadBankInfo( id, &info ) ) in Dump()
Dsnd_HioSoundArchive.cpp251 bool ret = m_ArchiveReader.ReadBankInfo( bankId, &info ); in LoadHeader()
Dsnd_SoundArchiveLoader.cpp763 if ( ! m_pSoundArchive->ReadBankInfo( bankId, &bankInfo ) ) in SetWaveArchiveTableWithBankInEmbeddedGroup()
1391 m_pSoundArchive->ReadBankInfo( itemId, &info ); in detail_GetFileAddressByItemId()
Dsnd_SoundArchiveFileReader.cpp217 bool SoundArchiveFileReader::ReadBankInfo( in ReadBankInfo() function in nw::snd::internal::SoundArchiveFileReader
Dsnd_RomSoundArchive.cpp364 bool ret = m_ArchiveReader.ReadBankInfo( bankId, &info ); in LoadHeader()
Dsnd_SoundArchivePlayer.cpp1208 bool isReadBankInfo = GetSoundArchive().ReadBankInfo( loadBanks[i].itemId, &bankInfo ); in PrepareSequenceSoundImpl()