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Searched refs:REG_LIGHT_ENV2 (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_ActivateCommand.h318 const u32 REG_LIGHT_ENV2 = 0x1c4; in ActivateFragmentLighting() local
321 const u32 HEADER2 = internal::MakeCommandHeader(REG_LIGHT_ENV2, 1, false, 0x4); in ActivateFragmentLighting()