Home
last modified time | relevance | path

Searched refs:NWGetCurrentCmdBuffer (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_CommandUtil.h389 NWGetCurrentCmdBuffer() in NWGetCurrentCmdBuffer() function
710 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fv()
851 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform3fv()
960 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform2fv()
1069 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform1fv()
1163 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fvBegin()
1231 f32* command = (f32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fvContinuous()
1642 m_StartAddr = NWGetCurrentCmdBuffer(); in Begin()
1652 m_EndAddr = NWGetCurrentCmdBuffer(); in End()
1661 void* current = NWGetCurrentCmdBuffer(); in Rollback()
Dgfx_ShaderBinaryInfo.h104 u32* currentBuffer = static_cast<u32*>( internal::NWGetCurrentCmdBuffer() ); in BuildCommonCommand()
150 u32* currentBuffer = static_cast<u32*>( internal::NWGetCurrentCmdBuffer() ); in BuildShaderProgramCommand()
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_MeshRenderer.cpp291 u32* command = (u32*)internal::NWGetCurrentCmdBuffer(); in RenderParticleShape()