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Searched refs:INVALID_ID (Results 1 – 22 of 22) sorted by relevance

/NW4C-1.3.3/include/nw/snd/
Dsnd_SoundArchive.h78 static const ItemId INVALID_ID = 0xffffffff; variable
235 bankIds[ i ] = INVALID_ID; in SequenceSoundInfo()
306 BankInfo() : fileId( INVALID_ID ) {} in BankInfo()
330 WaveArchiveInfo() : fileId( INVALID_ID ), isLoadIndividual( false ) {} in WaveArchiveInfo()
375 : startId( INVALID_ID ), in SoundGroupInfo()
376 endId( INVALID_ID ), in SoundGroupInfo()
395 GroupInfo() : fileId( INVALID_ID ) {} in GroupInfo()
Dsnd_SoundArchiveLoader.h36 : itemId( nw::snd::SoundArchive::INVALID_ID ), in LoadItemInfo()
243 SoundArchive::ItemId waveSoundSetId = SoundArchive::INVALID_ID );
Dsnd_WaveSoundHandle.h543 return internal::BasicSound::INVALID_ID; in GetId()
Dsnd_SoundHandle.h605 return internal::BasicSound::INVALID_ID; in GetId()
Dsnd_SoundStartable.h293 bankIds[ i ] = SoundArchive::INVALID_ID; in SeqSoundInfo()
Dsnd_Global.h241 static const u32 INVALID_ID = 0xffffffff;
Dsnd_StreamSoundHandle.h636 return internal::BasicSound::INVALID_ID; in GetId()
Dsnd_SequenceSoundHandle.h990 return internal::BasicSound::INVALID_ID; in GetId()
Dsnd_BasicSound.h233 static const u32 INVALID_ID = 0xffffffff; variable
Dsnd_SoundArchiveFile.h406 if ( index >= GetFileIdCount() ) return SoundArchive::INVALID_ID;
/NW4C-1.3.3/sources/libraries/snd/
Dsnd_PlayerHeapDataManager.cpp46 m_FileAddress[i].fileId = SoundArchive::INVALID_ID; in Initialize()
81 m_FileAddress[i].fileId = SoundArchive::INVALID_ID; in InvalidateData()
103 if ( m_FileAddress[i].fileId == SoundArchive::INVALID_ID ) in SetFileAddressToTable()
Dsnd_SoundStartable.cpp117 if ( soundId == SoundArchive::INVALID_ID ) in StartSound()
180 if ( soundId == SoundArchive::INVALID_ID ) in HoldSound()
231 if ( soundId == SoundArchive::INVALID_ID ) in PrepareSound()
Dsnd_SoundArchiveLoader.cpp124 if ( itemId == SoundArchive::INVALID_ID ) in LoadData()
231 if ( bankId != SoundArchive::INVALID_ID ) in LoadSequenceSound()
280 u32 warcId = SoundArchive::INVALID_ID; in LoadWaveSound()
307 if ( waveSoundSetId != SoundArchive::INVALID_ID ) in LoadWaveSound()
756 if ( bankId == SoundArchive::INVALID_ID ) in SetWaveArchiveTableWithBankInEmbeddedGroup()
787 if ( wsdId == SoundArchive::INVALID_ID ) in SetWaveArchiveTableWithWsdInEmbeddedGroup()
1121 if ( itemId == SoundArchive::INVALID_ID ) in IsDataLoaded()
1142 return IsWaveArchiveDataLoaded( itemId, SoundArchive::INVALID_ID ); in IsDataLoaded()
1176 if ( bankId != SoundArchive::INVALID_ID ) in IsSequenceSoundDataLoaded()
1291 if ( waveIndex != SoundArchive::INVALID_ID ) in IsWaveArchiveDataLoaded()
[all …]
Dsnd_SoundArchiveFile.cpp32 const u32 DEFAULT_STRING_ID = SoundArchive::INVALID_ID;
188 if ( stringId == SoundArchive::INVALID_ID ) in GetString()
205 return SoundArchive::INVALID_ID; in GetItemIdImpl()
211 return SoundArchive::INVALID_ID; in GetItemIdImpl()
386 SoundArchive::FileId fileId = SoundArchive::INVALID_ID; in GetItemFileId()
440 SoundArchive::FileId stringId = SoundArchive::INVALID_ID; in GetItemStringId()
766 bankIds[ i ] = SoundArchive::INVALID_ID; in GetBankIds()
Dsnd_FrameHeap.cpp50 return SoundArchive::INVALID_ID; in GetWaveArchiveId()
425 SoundArchive::ItemId itemId = SoundArchive::INVALID_ID; in Dump()
491 itemId = SoundArchive::INVALID_ID; in Dump()
Dsnd_SoundActor.cpp285 return SoundArchive::INVALID_ID; in detail_GetItemId()
Dsnd_SequenceSound.cpp831 ( m_LoadInfoSeq.itemId != SoundArchive::INVALID_ID ) ) in Execute()
850 ( m_LoadInfoBanks[i].itemId != SoundArchive::INVALID_ID ) ) in Execute()
867 if ( m_LoadInfoBanks[i].itemId != SoundArchive::INVALID_ID ) in Execute()
Dsnd_WaveSound.cpp261 ( m_LoadInfoWsd.itemId != SoundArchive::INVALID_ID ) ) in Execute()
Dsnd_SoundArchiveFileReader.cpp130 return SoundArchive::INVALID_ID; in GetItemId()
142 if ( stringId == SoundArchive::INVALID_ID ) in GetItemLabel()
Dsnd_SoundDataManager.cpp281 return SoundArchive::INVALID_ID; in detail_GetFileIdFromTable()
Dsnd_BasicSound.cpp66 m_Id = INVALID_ID; in Initialize()
176 SetId( INVALID_ID ); in Finalize()
Dsnd_SoundArchivePlayer.cpp678 NW_ASSERT( playerId != SoundArchive::INVALID_ID ); in GetSoundPlayer()
982 if ( bankId != SoundArchive::INVALID_ID ) in detail_SetupSoundImpl()