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Searched refs:GetTranslate (Results 1 – 11 of 11) sorted by relevance

/NW4C-1.3.3/demos/Nw4cDemo/sources/
DSmCamera.cpp506 camera->Transform().GetTranslate(&position); in MoveCamera3D()
518 camera->Transform().GetTranslate(&translate); in MoveCamera3D()
585 camera->Transform().GetTranslate(&translate); in MoveCamera3D()
595 camera->Transform().GetTranslate(&translate); in MoveCamera3D()
626 camera->Transform().GetTranslate(&pos); in MoveCamera3D()
639 camera->Transform().GetTranslate(&translate); in MoveCamera3D()
DSmLayout.cpp35 nw::math::VEC3 pos = pane->GetTranslate(); in GetRect()
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_BillboardUpdater.cpp86 cameraPosition - worldTransform.GetTranslate()); in Update()
110 math::VEC3 wPos(worldTransform.GetTranslate()); in Update()
150 cameraPosition - worldTransform.GetTranslate(), in Update()
309 localMatrix->SetColumn(3, transform.GetTranslate()); in CalculateScreenLocalMatrix()
Dgfx_MaterialState.cpp326 coordinator.GetTranslate().x, in ActivateTextureCoordinators()
327 coordinator.GetTranslate().y); in ActivateTextureCoordinators()
588 coordinator.GetTranslate().x, in ActivateParticleTextureCoordinators()
589 coordinator.GetTranslate().y); in ActivateParticleTextureCoordinators()
Dgfx_RenderContext.cpp57 nw::math::VEC4 GetTranslate(const nw::math::MTX34& transform) in GetTranslate() function
665 nw::math::VEC4 position = GetTranslate(light->WorldMatrix()); in ActivateFragmentLight()
707 nw::math::VEC4 position = GetTranslate(light->WorldMatrix()); in ActivateFragmentLight()
786 math::VEC4 position = GetTranslate(light->WorldMatrix()); in ActivateVertexLight()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_CalculatedTransform.h306 void GetTranslate(math::VEC3* translate) const in GetTranslate() function
315 math::VEC3 GetTranslate() const in GetTranslate() function
328 this->GetTranslate(&translate); in SetRotateXYZ()
/NW4C-1.3.3/demos/lyt/group/sources/
Dmain.cpp260 nw::math::VEC3 trans = it->GetTranslate(); in nnMain()
/NW4C-1.3.3/include/nw/demo/
Ddemo_Particle.h132 void GetTranslate(nw::math::VEC3* translate) const in GetTranslate() function
134 this->Transform().GetTranslate(translate); in GetTranslate()
/NW4C-1.3.3/include/nw/lyt/
Dlyt_Pane.h229 const math::VEC3& GetTranslate() const in GetTranslate() function
/NW4C-1.3.3/sources/libraries/demo/
Ddemo_CameraController.cpp149 m_Camera->Transform().GetTranslate(&cameraPos); in CameraEntry()
/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResMaterial.h1211 const nw::math::VEC2& GetTranslate() const in GetTranslate() function