Searched refs:GetSceneContext (Results 1 – 19 of 19) sorted by relevance
| /NW4C-1.3.3/demos/Nw4cDemo/include/ |
| D | SmSceneCtrl.h | 64 nw::gfx::SceneContext* GetSceneContext() { return m_SceneContext; } in GetSceneContext() function
|
| /NW4C-1.3.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 237 s_BaseCamera = *(s_SceneSystem->GetSceneContext()->GetCameraBegin()); in BuildCameras() 443 *(s_SceneSystem->GetSceneContext()->GetCameraBegin()), in UpdateScene() 497 nw::gfx::Camera* camera = *(s_SceneSystem->GetSceneContext()->GetCameraBegin()); in DemoScene()
|
| /NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 393 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SetStepFrame() 423 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in ResetParticle() 474 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in LoopAnimation() 840 s_SceneSystem->GetSceneContext(), in UpdateScene()
|
| /NW4C-1.3.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 176 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SetStepFrame() 363 s_SceneSystem->GetSceneContext(), in UpdateScene()
|
| /NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 184 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SetStepFrame() 524 s_SceneSystem->GetSceneContext(), in UpdateScene()
|
| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_GraphicsSystem.cpp | 351 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SetSceneEnvironmentSettings() 373 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SetEnvironment() 411 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SubmitView()
|
| /NW4C-1.3.3/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 236 s_SceneSystem->GetSceneContext(), in UpdateScene()
|
| /NW4C-1.3.3/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 234 s_SceneSystem->GetSceneContext(), in UpdateScene()
|
| /NW4C-1.3.3/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 247 s_SceneSystem->GetSceneContext(), in UpdateScene()
|
| /NW4C-1.3.3/include/nw/demo/ |
| D | demo_GraphicsSystem.h | 625 gfx::SceneContext* GetSceneContext() { return m_SceneContext; } in GetSceneContext() function
|
| /NW4C-1.3.3/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 246 s_SceneSystem->GetSceneContext(), in UpdateScene()
|
| /NW4C-1.3.3/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 234 s_SceneSystem->GetSceneContext(), in UpdateScene()
|
| /NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/ |
| D | ParticleCombinationNodeDemo.cpp | 235 s_SceneSystem->GetSceneContext(), in UpdateScene()
|
| /NW4C-1.3.3/demos/gfx/ParticleMissileDemo/sources/ |
| D | ParticleMissileDemo.cpp | 229 s_SceneSystem->GetSceneContext(), in UpdateScene()
|
| /NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 368 s_SceneSystem->GetSceneContext(), in UpdateScene()
|
| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | GfxCtrl.cpp | 171 m_ParticleSceneUpdater->UpdateNode( m_GfxSceneCtrl->GetSceneContext(), m_ParticleContext ); in Update()
|
| /NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 567 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SubmitView()
|
| /NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 897 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SubmitView()
|
| /NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 963 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SubmitView()
|