Searched refs:GetRect (Results 1 – 10 of 10) sorted by relevance
94 NW_ASSERT(m_Resource.GetRect().GetAspectRatio() != 0); in Update()95 NW_ASSERT(m_Resource.GetRect().GetHeight() != 0); in Update()97 float halfWidth = m_Resource.GetRect().GetWidth() / 2.0f; in Update()98 float halfHeight = m_Resource.GetRect().GetHeight() / 2.0f; in Update()100 float left = m_Resource.GetRect().GetCenter().x - halfWidth; in Update()101 float right = m_Resource.GetRect().GetCenter().x + halfWidth; in Update()102 float bottom = m_Resource.GetRect().GetCenter().y - halfHeight; in Update()103 float top = m_Resource.GetRect().GetCenter().y + halfHeight; in Update()
94 float halfWidth = m_Resource.GetRect().GetWidth() / 2.0f; in Update()95 float halfHeight = m_Resource.GetRect().GetHeight() / 2.0f; in Update()97 float left = m_Resource.GetRect().GetCenter().x - halfWidth; in Update()98 float right = m_Resource.GetRect().GetCenter().x + halfWidth; in Update()99 float bottom = m_Resource.GetRect().GetCenter().y - halfHeight; in Update()100 float top = m_Resource.GetRect().GetCenter().y + halfHeight; in Update()
811 const ut::Rect rect = resource.GetRect(); in GetFrustum()878 const ut::Rect rect = resource.GetRect(); in GetOrtho()942 *rect = resource.GetRect(); in GetFrustum()980 *rect = resource.GetRect(); in GetOrtho()
37 nw::ut::Rect rectBase = layoutRes->GetRect( "SliderBase" ); in SmLytSliderBar()38 nw::ut::Rect rectHandle = layoutRes->GetRect( "SliderBounding" ); in SmLytSliderBar()
42 nw::ut::Rect rectBounding = layoutRes->GetRect( bounding ); in SmLytButton()
28 nw::ut::Rect SmLayoutResource::GetRect( const char* name ) in GetRect() function in __anonae9e70630111::SmLayoutResource
256 nw::ut::Rect rect = tabPanelRes->GetRect( "TabBounding00" ); in InitializeScene()263 rect = tabPanelRes->GetRect( "TabBounding01" ); in InitializeScene()271 rect = tabPanelRes->GetRect( "TabBounding02" ); in InitializeScene()
503 ResProjectionRect rect = orthoUpdater.GetRect(); in SetValue()511 ResProjectionRect rect = orthoUpdater.GetRect(); in SetValue()521 ResProjectionRect rect = orthoUpdater.GetRect(); in SetValue()
107 nw::ut::Rect GetRect( const char* name );
227 nw::gfx::ResProjectionRect rect = resProjectionUpdater.GetRect(); in CreateFrustumCamera()285 nw::gfx::ResProjectionRect rect = resProjectionUpdater.GetRect(); in CreateOrthoCamera()