Searched refs:CacheUserUniformIndex (Results 1 – 2 of 2) sorted by relevance
390 this->CacheUserUniformIndex(description.GetSymbols()); in SetupShader()407 ResMaterial::CacheUserUniformIndex(ResShaderSymbolArray symbols) in CacheUserUniformIndex() function in nw::gfx::res::ResMaterial
1661 void CacheUserUniformIndex(ResShaderSymbolArray symbols);