| /NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 253 s_SceneRootInvisible->AttachChild(s_SkeletalRoot); in BuildRootNodes() 260 s_SceneRootInvisible->AttachChild(s_MaterialRoot); in BuildRootNodes() 267 s_SceneRootInvisible->AttachChild(s_VisibilityRoot); in BuildRootNodes() 274 s_SceneRootInvisible->AttachChild(s_CameraRoot); in BuildRootNodes() 281 s_SceneRootInvisible->AttachChild(s_LightRoot); in BuildRootNodes() 301 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 465 root->AttachChild( node ); in ReattachObjectByName() 525 s_SceneRootInvisible->AttachChild(s_SkeletalRoot); in ToggleAnimationMode() 529 s_SceneRootInvisible->AttachChild(s_MaterialRoot); in ToggleAnimationMode() 533 s_SceneRootInvisible->AttachChild(s_VisibilityRoot); in ToggleAnimationMode() [all …]
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| /NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 152 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 159 s_SceneRoot->AttachChild(s_CameraRoot); in BuildRootNodes() 166 s_SceneRoot->AttachChild(s_LightRoot); in BuildRootNodes() 173 s_SceneRoot->AttachChild(s_FogRoot); in BuildRootNodes() 177 s_SceneRoot->AttachChild(nw::gfx::SceneNode::DynamicBuilder() in BuildRootNodes() 211 s_CameraRoot->AttachChild(s_BaseCamera); in BuildCameras() 226 s_LightRoot->AttachChild(ambientLight); in BuildLights() 235 s_LightRoot->AttachChild(hemiSphereLight); in BuildLights() 247 s_LightRoot->AttachChild(vertexLight); in BuildLights() 265 s_LightRoot->AttachChild(fragmentLight); in BuildLights() [all …]
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| /NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/ |
| D | ParticleCombinationNodeDemo.cpp | 176 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 365 s_SceneRoot->AttachChild(s_PaticleHandle5M5E[i]); in InitializeParticleNodeCombinationDemo() 381 s_SceneRoot->AttachChild(s_PaticleHandle1M1E); in InitializeParticleNodeCombinationDemo() 412 s_SceneRoot->AttachChild(s_PaticleHandle1M5E); in UpdateParticleNodeCombinationDemo() 428 s_SceneRoot->AttachChild(s_PaticleHandle1M1E); in UpdateParticleNodeCombinationDemo() 446 s_SceneRoot->AttachChild(s_PaticleHandle5M5E[i]); in UpdateParticleNodeCombinationDemo()
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| /NW4C-1.3.3/demos/Nw4cDemo/include/ |
| D | SmParticle.h | 155 m_pParentNode->AttachChild( m_ParticleModelInstArray[index] ); in attach() 159 m_pParentNode->AttachChild( m_ParticleEmitterInstArray[index] ); in attach()
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_SceneHelper.cpp | 44 bool result = parent->AttachChild(child); in ResolveReferenceImpl()
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| D | gfx_SceneNode.cpp | 79 bool isAttached = parent->AttachChild(node); in Create()
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| D | gfx_TransformNode.cpp | 104 bool isAttached = parent->AttachChild(node); in Create()
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| D | gfx_AmbientLight.cpp | 114 bool isAttached = parent->AttachChild(light); in Create()
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| D | gfx_HemiSphereLight.cpp | 116 bool isAttached = parent->AttachChild(light); in Create()
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| D | gfx_VertexLight.cpp | 117 bool isAttached = parent->AttachChild(light); in Create()
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| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | GfxCtrl.cpp | 223 parentModel->GetSceneNode()->AttachChild( pAddNode ); in CreateModel() 229 m_SceneRoot->AttachChild( pAddNode ); in CreateModel() 327 m_SceneRoot->AttachChild( model->GetSceneNode() ); in AddModel() 485 m_SceneRoot->AttachChild(node); in CreateSceneEnvironment() 542 m_SceneRoot->AttachChild(node); in CreateSceneEnvironment()
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| D | SmModel.cpp | 171 m_pParentNode->AttachChild( m_pSceneNode ); in SetVisible() 197 m_pParentNode->AttachChild( m_pSceneNode ); in SwapVisible()
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| D | SmCamera.cpp | 134 m_Parent->AttachChild(m_PadCamera); in SmCamera() 163 m_Parent->AttachChild( camera ); in SetGxCamera()
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| /NW4C-1.3.3/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 175 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 330 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleRecycleDemo() 364 s_ParentNode->AttachChild(s_particleNode); in UpdateParticleRecycleDemo()
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| /NW4C-1.3.3/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 187 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 346 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleChokeDemo() 388 s_ParentNode->AttachChild(s_particleNode); in UpdateParticleChokeDemo()
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| /NW4C-1.3.3/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 186 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 348 s_SceneRoot->AttachChild(s_ParticleNode); in InitializeParticleApplicationDemo() 384 s_SceneRoot->AttachChild(particleNode); in UpdateParticleApplicationDemo()
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| /NW4C-1.3.3/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 178 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 333 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleCtrlEmissionDemo()
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| /NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 544 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 551 s_SceneRoot->AttachChild(s_LightRoot); in BuildRootNodes() 571 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 627 s_SceneRoot->AttachChild(s_ShadowCamera); in BuildCameras() 709 s_LightRoot->AttachChild(s_SpotLight); in BuildResources()
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| /NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 289 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 308 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 516 if (s_ModelRoot->AttachChild(skeletalModel)) in DuplicateModel()
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| /NW4C-1.3.3/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 175 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 339 s_SceneRoot->AttachChild(s_PaticleNode); in InitializeParticleScaleDemo()
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| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_Particle.cpp | 276 top->AttachChild(node); in Allocate() 352 top->AttachChild(node); in CreateMultiEmitterParticleHandle()
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_SceneHelper.h | 174 m_Parent->AttachChild(node); in operator()
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| /NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 551 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 558 s_SceneRoot->AttachChild(s_LightRoot); in BuildRootNodes() 578 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 636 s_SceneRoot->AttachChild(s_ShadowCamera); in BuildCameras() 768 s_LightRoot->AttachChild(s_SpotLight); in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ParticleMissileDemo/sources/ |
| D | ParticleMissileDemo.cpp | 173 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 334 s_SceneRoot->AttachChild(s_PaticleNode); in InitializeParticleMissileDemo()
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| /NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 290 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 310 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
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