Searched refs:worldMatrixUpdater (Results 1 – 8 of 8) sorted by relevance
64 Builder& WorldMatrixUpdaterPtr(WorldMatrixUpdater* worldMatrixUpdater) in WorldMatrixUpdaterPtr() argument66 m_WorldMatrixUpdater.Reset(worldMatrixUpdater); in WorldMatrixUpdaterPtr()228 GfxPtr<WorldMatrixUpdater> worldMatrixUpdater, in SceneUpdater() argument232 m_WorldMatrixUpdater(worldMatrixUpdater), in SceneUpdater()
73 const WorldMatrixUpdater& worldMatrixUpdater) const;
246 WorldMatrixUpdater* worldMatrixUpdater, in UpdateTransform() argument249 NW_UNUSED_VARIABLE(worldMatrixUpdater); in UpdateTransform()
181 WorldMatrixUpdater* worldMatrixUpdater,
64 const WorldMatrixUpdater& worldMatrixUpdater in UpdateWorld()112 worldMatrixUpdater.UpdateMaya( in UpdateWorld()157 worldMatrixUpdater.UpdateBasic( in UpdateWorld()201 worldMatrixUpdater.UpdateXsi( in UpdateWorld()
182 WorldMatrixUpdater* worldMatrixUpdater, in UpdateTransform() argument205 worldMatrixUpdater->UpdateBasic( in UpdateTransform()
74 nw::gfx::WorldMatrixUpdater* worldMatrixUpdater = nw::gfx::WorldMatrixUpdater::Builder() in SmSceneCtrl() local81 .WorldMatrixUpdaterPtr(worldMatrixUpdater) in SmSceneCtrl()
1028 gfx::WorldMatrixUpdater* worldMatrixUpdater = gfx::WorldMatrixUpdater::Builder() in Create() local1035 .WorldMatrixUpdaterPtr(worldMatrixUpdater) in Create()