Searched refs:vertexIdx (Results 1 – 2 of 2) sorted by relevance
342 void Sm2DPrimPC::SetVertex( uint vertexIdx, f32 x, f32 y, nw::ut::Color8 color ) in SetVertex() argument344 NW_ASSERT( m_VertexCnt > vertexIdx ); in SetVertex()346 m_pVertex[vertexIdx].position.x = x; in SetVertex()347 m_pVertex[vertexIdx].position.y = y; in SetVertex()349 m_pVertex[vertexIdx].color = color; in SetVertex()
107 void SetVertex( uint vertexIdx, f32 x, f32 y, nw::ut::Color8 color );