Searched refs:value0 (Results 1 – 3 of 3) sorted by relevance
| /NW4C-1.2.23/include/nw/lyt/ |
| D | lyt_Common.h | 245 …static void SetTevSrcRgb(GraphicsResource& graphicsResource, int index, TevSrc value0, TevSrc valu… 246 …static void SetTevSrcAlpha(GraphicsResource& graphicsResource, int index, TevSrc value0, TevSrc va… 247 …static void SetTevOperandRgb(GraphicsResource& graphicsResource, int index, TevOpRgb value0, TevOp… 248 …static void SetTevOperandAlpha(GraphicsResource& graphicsResource, int index, TevOpAlp value0, Tev… 252 …static void SetTevConstRgba(GraphicsResource& graphicsResource, int index, ut::Color8 value0, ut::…
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| /NW4C-1.2.23/sources/libraries/lyt/ |
| D | lyt_Common.cpp | 507 GL::SetTevSrcRgb(GraphicsResource& graphicsResource, int index, TevSrc value0, TevSrc value1, TevSr… in SetTevSrcRgb() argument 511 GLint ivec[3] = { tevSrc[value0], tevSrc[value1], tevSrc[value2] }; in SetTevSrcRgb() 517 GL::SetTevSrcAlpha(GraphicsResource& graphicsResource, int index, TevSrc value0, TevSrc value1, Tev… in SetTevSrcAlpha() argument 521 GLint ivec[3] = { tevSrc[value0], tevSrc[value1], tevSrc[value2] }; in SetTevSrcAlpha() 527 GL::SetTevOperandRgb(GraphicsResource& graphicsResource, int index, TevOpRgb value0, TevOpRgb value… in SetTevOperandRgb() argument 554 GLint ivec[3] = { tevOpRgb[value0], tevOpRgb[value1], tevOpRgb[value2] }; in SetTevOperandRgb() 560 GL::SetTevOperandAlpha(GraphicsResource& graphicsResource, int index, TevOpAlp value0, TevOpAlp val… in SetTevOperandAlpha() argument 585 GLint ivec[3] = { tevOpAlp[value0], tevOpAlp[value1], tevOpAlp[value2] }; in SetTevOperandAlpha() 632 GL::SetTevConstRgba(GraphicsResource& graphicsResource, int index, nw::ut::Color8 value0, nw::ut::C… in SetTevConstRgba() argument 636 ColorU8ToFloat(value0.r), in SetTevConstRgba() [all …]
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_ParticleSet.cpp | 1677 register f32 value0 = fkeyUpdater.GetValue0(); in ParticleFloatImmediate4KeyUpdater() local 1696 value = value0 * ftime + value1; in ParticleFloatImmediate4KeyUpdater() 1724 value = value0 * ftime + value1; in ParticleFloatImmediate4KeyUpdater()
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