Searched refs:trans (Results 1 – 4 of 4) sorted by relevance
141 register const nw::math::VEC2 trans( texSRT.translate.x, texSRT.translate.y ); in CalcTextureCoords() local146 pTexCoord->x = ( pTexCoordQuad[ src ][ VERTEX_LT ].x + trans.x ) * adjust_x; in CalcTextureCoords()147 pTexCoord->y = 1.f - ( pTexCoordQuad[ src ][ VERTEX_LT ].y + trans.y ) * adjust_y; in CalcTextureCoords()148 pTexCoord->z = ( pTexCoordQuad[ src ][ VERTEX_RB ].x + trans.x ) * adjust_x; in CalcTextureCoords()149 pTexCoord->w = 1.f - ( pTexCoordQuad[ src ][ VERTEX_RB ].y + trans.y ) * adjust_y; in CalcTextureCoords()155 pTexCoord->x = ( pTexCoordQuad[ src ][ VERTEX_LB ].x + trans.x) * adjust_x; in CalcTextureCoords()156 pTexCoord->y = 1.f - ( pTexCoordQuad[ src ][ VERTEX_LB ].y + trans.y ) * adjust_y; in CalcTextureCoords()157 pTexCoord->z = ( pTexCoordQuad[ src ][ VERTEX_RT ].x + trans.x) * adjust_x; in CalcTextureCoords()158 pTexCoord->w = 1.f - ( pTexCoordQuad[ src ][ VERTEX_RT ].y + trans.y ) * adjust_y; in CalcTextureCoords()
260 nw::math::VEC3 trans = it->GetTranslate(); in nnMain() local262 trans.x = xVal * ((paneIdx % 2) ? -0.25f: 0.25f); in nnMain()263 it->SetTranslate(trans); in nnMain()
453 int trans = y-mTouchPanelY; in MoveCamera3D() local454 expansion -= trans; in MoveCamera3D()
1205 …nw::math::VEC3* trans = (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_TRANSLATE, PARTICL… in InitializeParticles() local1206 NW_NULL_ASSERT(trans); in InitializeParticles()1216 nw::math::VEC3 velocity = trans[index]; in InitializeParticles()1285 …nw::math::VEC3* trans = (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_TRANSLATE, PARTICL… in InitializeParticles() local1295 nw::math::VEC3 velocity(trans[index].x, 0.0f, trans[index].z); in InitializeParticles()2986 math::VEC3* trans = in UpdateParticles() local2992 trans += collection->GetMinActiveIndex(); in UpdateParticles()2995 internal::VEC3ArrayAddVEC3Array(trans, velocity, diffTime, processCount); in UpdateParticles()