Searched refs:tiltY (Results 1 – 1 of 1) sorted by relevance
419 f32 tiltY = 0.0f; in MoveCamera3D() local463 tiltY = rotY * mCameraInfo.TiltInit; in MoveCamera3D()493 tiltY = -tiltY; in MoveCamera3D()588 if (tiltX != 0.0f || tiltY != 0.0f) in MoveCamera3D()596 MTX34RotAxisRad(&rotateV, &right, tiltY); in MoveCamera3D()