Searched refs:targetObjSkipFlag (Results 1 – 2 of 2) sorted by relevance
| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_AnimObject.cpp | 975 bool targetObjSkipFlag = false; in EvaluateSimple() local 984 EvaluateMember(animGroup, memberIdx, evaluator, lastTargetObjIdx, targetObjSkipFlag); in EvaluateSimple() 1022 bool targetObjSkipFlag = false; in EvaluateBlender() local 1026 EvaluateMember(animGroup, memberIdx, animObj, lastTargetObjIdx, targetObjSkipFlag); in EvaluateBlender() 1078 …oup* animGroup, int memberIdx, AnimObject* animObj, int& lastTargetObjIdx, bool& targetObjSkipFlag) in EvaluateMember() argument 1089 targetObjSkipFlag = !preEvaluateCallback(animGroup, targetObjIdx); in EvaluateMember() 1092 if (targetObjSkipFlag) in EvaluateMember()
|
| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_AnimObject.h | 850 …p, int memberIdx, AnimObject* animObj, int& lastTargetObjIdx, bool& targetObjSkipFlag); //!< @deta…
|