| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_FragmentLight.cpp | 136 resFragmentLight->toUserDataDic.set_ptr( NULL ); in CreateResFragmentLight() 138 resFragmentLight->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResFragmentLight() 143 resFragmentLight->toChildrenTable.set_ptr( NULL ); in CreateResFragmentLight() 145 resFragmentLight->toAnimGroupsDic.set_ptr( NULL ); in CreateResFragmentLight() 161 distanceSampler->toTargetLut.set_ptr(NULL); in CreateResFragmentLight() 162 distanceSampler->toPath.set_ptr(NULL); in CreateResFragmentLight() 171 referenceAngleSampler->toPath.set_ptr(NULL); in CreateResFragmentLight() 172 referenceAngleSampler->toTargetLut.set_ptr(NULL); in CreateResFragmentLight() 174 angleSampler->toSampler.set_ptr(referenceAngleSampler); in CreateResFragmentLight() 178 resFragmentLight->toDistanceSampler.set_ptr( distanceSampler ); in CreateResFragmentLight() [all …]
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| D | gfx_Material.cpp | 330 buffer->toName.set_ptr(NULL); in CopyResMaterial() 331 buffer->toShader.set_ptr(NULL); in CopyResMaterial() 333 buffer->toShaderParametersTable.set_ptr(NULL); in CopyResMaterial() 334 buffer->toTextureMappers[0].set_ptr(NULL); in CopyResMaterial() 335 buffer->toTextureMappers[1].set_ptr(NULL); in CopyResMaterial() 336 buffer->toTextureMappers[2].set_ptr(NULL); in CopyResMaterial() 337 buffer->toProceduralTextureMapper.set_ptr(NULL); in CopyResMaterial() 338 buffer->toFragmentShader.set_ptr(NULL); in CopyResMaterial() 371 buffer->toShaderParametersTable.set_ptr(offsets); in CopyResMaterial() 377 offsets[i].set_ptr(NULL); in CopyResMaterial() [all …]
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| D | gfx_AmbientLight.cpp | 117 resAmbientLight->toUserDataDic.set_ptr( NULL ); in CreateResAmbientLight() 120 resAmbientLight->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResAmbientLight() 125 resAmbientLight->toChildrenTable.set_ptr( NULL ); in CreateResAmbientLight() 127 resAmbientLight->toAnimGroupsDic.set_ptr( NULL ); in CreateResAmbientLight()
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| D | gfx_HemiSphereLight.cpp | 119 resHemiSphereLight->toUserDataDic.set_ptr( NULL ); in CreateResHemiSphereLight() 121 resHemiSphereLight->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResHemiSphereLight() 126 resHemiSphereLight->toChildrenTable.set_ptr( NULL ); in CreateResHemiSphereLight() 128 resHemiSphereLight->toAnimGroupsDic.set_ptr( NULL ); in CreateResHemiSphereLight()
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| D | gfx_VertexLight.cpp | 137 resVertexLight->toUserDataDic.set_ptr( NULL ); in CreateResVertexLight() 139 resVertexLight->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResVertexLight() 144 resVertexLight->toChildrenTable.set_ptr( NULL ); in CreateResVertexLight() 146 resVertexLight->toAnimGroupsDic.set_ptr( NULL ); in CreateResVertexLight()
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| D | gfx_Fog.cpp | 119 resFog->toUserDataDic.set_ptr( NULL ); in CreateResFog() 121 resFog->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in CreateResFog() 126 resFog->toChildrenTable.set_ptr( NULL ); in CreateResFog() 128 resFog->toAnimGroupsDic.set_ptr( NULL ); in CreateResFog() 146 resFog->toFogUpdater.set_ptr( fogUpdater ); in CreateResFog() 147 resFog->toFogSampler.set_ptr( fogSampler ); in CreateResFog() 155 fogSampler->toCommandCacheTable.set_ptr( tableMemory ); in CreateResFog()
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| D | gfx_Camera.cpp | 202 resCamera->toViewUpdater.set_ptr(this->m_ViewUpdater->GetResource().ptr()); in Create() 203 resCamera->toProjectionUpdater.set_ptr(this->m_ProjectionUpdater->GetResource().ptr()); in Create() 242 resCamera->toUserDataDic.set_ptr( NULL ); in Create() 245 resCamera->toName.set_ptr(AllocateAndCopyString(name, allocator, MAX_NAME_LENGTH)); in Create() 250 resCamera->toChildrenTable.set_ptr( NULL ); in Create() 252 resCamera->toAnimGroupsDic.set_ptr( NULL ); in Create() 923 cameraData->toViewUpdater.set_ptr(viewUpdaterData); in StoreOriginal() 959 cameraData->toProjectionUpdater.set_ptr(projectionUpdaterData); in StoreOriginal() 980 resCamera.ref().toProjectionUpdater.set_ptr(NULL); in DestroyResCamera() 985 resCamera.ref().toViewUpdater.set_ptr(NULL); in DestroyResCamera()
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| D | gfx_ParticleUtil.cpp | 748 dstData->toParticleAnimation.set_ptr(dstPtr); in DuplicateResParticleUpdater() 757 dstAnimation->toAnimationEnabledTable.set_ptr(dstPtr); in DuplicateResParticleUpdater() 767 dstAnimation->toAnimationDataTable.set_ptr(dstPtr); in DuplicateResParticleUpdater() 779 dstAnimation->toParticleAnimationOption.set_ptr(dstPtr); in DuplicateResParticleUpdater() 801 childData->toParticleSetPath.set_ptr((const char*)dstPtr); in DuplicateResParticleUpdater() 813 childData->toParticleForm.set_ptr(dstPtr); in DuplicateResParticleUpdater() 825 childData->toTiming.set_ptr(dstPtr); in DuplicateResParticleUpdater()
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| D | gfx_Model.cpp | 401 buffer[i].toOwnerModel.set_ptr(GetResModel().ptr()); in CreateResMeshes() 402 meshOffsets[i].set_ptr(&buffer[i]); in CreateResMeshes()
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| /NW4C-1.2.23/sources/libraries/gfx/res/ |
| D | gfx_ResUtil.cpp | 68 referenceLut.ref().toTargetLut.set_ptr(resLut.ptr()); in GetReferenceLutTarget() 95 referenceTexture.ref().toTargetTexture.set_ptr(referenceResult.first.ptr()); in GetReferenceTextureTarget() 101 referenceTexture.ref().toTargetTexture.set_ptr(resTexture.ptr()); in GetReferenceTextureTarget() 128 referenceShader.ref().toTargetShader.set_ptr(referenceResult.first.ptr()); in GetReferenceShaderTarget() 134 referenceShader.ref().toTargetShader.set_ptr(resShader.ptr()); in GetReferenceShaderTarget()
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| D | gfx_ResTexture.cpp | 591 textureData->toName.set_ptr(NULL); in Create() 593 textureData->toUserDataDic.set_ptr(NULL); in Create() 682 imageData->toImageDataTable.set_ptr(buffer); in Create() 687 imageData->toImageDataTable.set_ptr(NULL); in Create() 692 textureData->toImage.set_ptr(imageData); in Create() 726 textureData->toName.set_ptr(NULL); in Create() 728 textureData->toUserDataDic.set_ptr(NULL); in Create() 779 imageData->toImageDataTable.set_ptr(buffer); in Create() 784 imageData->toImageDataTable.set_ptr(NULL); in Create() 789 textureData->toImage.set_ptr(imageData); in Create() [all …]
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| D | gfx_ResTextureMapper.cpp | 202 textureMapper->toTexture.set_ptr(referenceTexture.ptr()); in ResPixelBasedTextureMapper_CloneDynamic() 226 textureMapper->toSampler.set_ptr(textureSampler); in ResPixelBasedTextureMapper_CloneDynamic() 227 textureSampler->toOwner.set_ptr(textureMapper); in ResPixelBasedTextureMapper_CloneDynamic() 265 textureMapper->toTexture.set_ptr(referenceTexture.ptr()); in ResProceduralTextureMapper_CloneDynamic() 470 referenceTexture.ref().toTargetTexture.set_ptr(resTexture.Dereference().ptr()); in SetTexture() 515 this->ref().toSampler.set_ptr(resTextureSampler.ptr()); in SetSampler() 565 texture->toName.set_ptr(NULL); in ReferResTexture() 566 texture->toPath.set_ptr(NULL); in ReferResTexture() 567 texture->toTargetTexture.set_ptr(NULL); in ReferResTexture() 573 texture->toTargetTexture.set_ptr(resTexture.ptr()); in ReferResTexture() [all …]
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| D | gfx_ResMaterial.cpp | 352 referenceShader.ref().toTargetShader.set_ptr(resShader.Dereference().ptr()); in SetShader()
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| /NW4C-1.2.23/sources/libraries/anim/res/ |
| D | anim_ResAnim.cpp | 259 dst->set_ptr(GetTextures(textureIndex).ptr()); in EvaluateResult() 276 dst->set_ptr(src->to_ptr()); in ApplyCache() 534 data->toName.set_ptr(""); in CreateEmptyResAnim() 535 data->toTargetAnimGroupName.set_ptr(targetAnimGroupName); in CreateEmptyResAnim() 539 data->toMemberAnimSetDic.set_ptr(dicData); in CreateEmptyResAnim() 541 data->toUserDataDic.set_ptr(dicData); in CreateEmptyResAnim()
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| /NW4C-1.2.23/include/nw/anim/ |
| D | anim_AnimBlend.h | 693 dstOffset->set_ptr(srcOffset->to_ptr()); in Override() 709 dstOffset->set_ptr(srcOffset->to_ptr()); in Apply() 717 dstOffset->set_ptr(srcOffset->to_ptr()); in ConvertToAnimResult()
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| /NW4C-1.2.23/include/nw/ut/ |
| D | ut_ResDictionary.h | 321 resData->data[0].ofsString.set_ptr(NULL); in InitializeResDicPatricia() 322 resData->data[0].ofsData.set_ptr(NULL); in InitializeResDicPatricia()
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| D | ut_ResTypes.h | 164 void set_ptr(const char* ptr) in set_ptr() function 192 void set_ptr(const void* ptr) in set_ptr() function
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| /NW4C-1.2.23/include/nw/gfx/res/ |
| D | gfx_ResLight.h | 284 referenceLut.ref().toTargetLut.set_ptr(lookupTable.ptr()); in NW_RES_CTOR_INHERIT()
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| D | gfx_ResFragmentShader.h | 452 referenceLut.ref().toTargetLut.set_ptr(resImageLookupTable.ptr()); in SetSampler()
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