Searched refs:s_VisibilityRoot (Results 1 – 1 of 1) sorted by relevance
95 nw::gfx::SceneNode* s_VisibilityRoot = NULL; variable268 NW_ASSERT(s_VisibilityRoot == NULL); in BuildRootNodes()269 s_VisibilityRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()272 s_SceneRootInvisible->AttachChild(s_VisibilityRoot); in BuildRootNodes()273 NW_NULL_ASSERT(s_VisibilityRoot); in BuildRootNodes()478 ReattachObjectByName("VisibilityAnim", s_VisibilityRoot); in ReattachObjects()510 s_SceneRoot->DetachChild(s_VisibilityRoot); in ToggleAnimationMode()511 s_SceneRootInvisible->AttachChild(s_VisibilityRoot); in ToggleAnimationMode()554 s_SceneRootInvisible->DetachChild(s_VisibilityRoot); in ToggleAnimationMode()555 s_SceneRoot->AttachChild(s_VisibilityRoot); in ToggleAnimationMode()[all …]