Searched refs:s_StartMaterialChangeRenderCommand (Results 1 – 1 of 1) sorted by relevance
108 StartMaterialChangeRenderCommand* s_StartMaterialChangeRenderCommand = NULL; variable467 s_StartMaterialChangeRenderCommand = in InitializeScenes()488 s_DeviceAllocator.Free(s_StartMaterialChangeRenderCommand); in TerminateScenes()489 s_StartMaterialChangeRenderCommand = NULL; in TerminateScenes()594 … s_StartMaterialChangeRenderCommand, nw::gfx::res::ResMaterial::TRANSLUCENCY_KIND_OPAQUE, 0, 1); in SubmitView()