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Searched refs:s_RenderTargets (Results 1 – 24 of 24) sorted by relevance

/NW4C-1.2.23/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp54 RenderTargetArray s_RenderTargets; variable
109 s_RenderTargets.push_back( in InitializeGraphics()
112 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
113 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
148 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
207 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
234 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
415 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
440 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp53 RenderTargetArray s_RenderTargets; variable
107 s_RenderTargets.push_back( in InitializeGraphics()
110 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
111 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
146 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
206 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
233 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
389 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
415 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp62 RenderTargetArray s_RenderTargets; variable
116 s_RenderTargets.push_back( in InitializeGraphics()
119 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
120 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
155 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
216 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
244 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
431 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
459 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp53 RenderTargetArray s_RenderTargets; variable
107 s_RenderTargets.push_back( in InitializeGraphics()
110 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
111 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
146 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
206 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
233 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
447 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
473 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp54 RenderTargetArray s_RenderTargets; variable
109 s_RenderTargets.push_back( in InitializeGraphics()
112 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
113 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
149 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
216 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
244 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
471 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
499 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/Nw4cDemo/sources/
Dmain.cpp57 RenderTargetArray s_RenderTargets; variable
136 s_RenderTargets.push_back( in InitializeGraphics()
145 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
148 s_RenderTargets.push_back( in InitializeGraphics()
157 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
199 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
542 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
572 nw::demo::Utility::SetCameraAspectRatio(s_GfxCtrl->GetCamera(), s_RenderTargets[0]); in DemoScene()
657 nw::demo::Utility::SetCameraAspectRatio(currentCamera, s_RenderTargets[0]); in DemoScene()
661 s_RenderSystem->SetRenderTarget(s_RenderTargets[DEMO_UPPER_SCREEN]); in DemoScene()
[all …]
/NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/
DParticleMultiEmitterDemo.cpp62 RenderTargetArray s_RenderTargets; variable
123 s_RenderTargets.push_back( in InitializeGraphics()
126 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
127 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
163 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
357 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
386 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
436 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
456 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp59 RenderTargetArray s_RenderTargets; variable
123 s_RenderTargets.push_back( in InitializeGraphics()
126 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
127 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
164 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
352 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
381 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
431 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
451 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp58 RenderTargetArray s_RenderTargets; variable
108 s_RenderTargets.push_back( in InitializeGraphics()
111 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
135 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
291 nw::demo::Utility::SetCameraAspectRatio(s_Camera, s_RenderTargets[0]); in InitializeScenes()
359 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
390 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/
DParticleMultiModelDemo.cpp63 RenderTargetArray s_RenderTargets; variable
124 s_RenderTargets.push_back( in InitializeGraphics()
127 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
128 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
164 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
373 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
402 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
452 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
472 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp59 RenderTargetArray s_RenderTargets; variable
124 s_RenderTargets.push_back( in InitializeGraphics()
127 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
128 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
164 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
325 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
366 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
480 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
502 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp66 RenderTargetArray s_RenderTargets; variable
129 s_RenderTargets.push_back( in InitializeGraphics()
132 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
133 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
159 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
428 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
501 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
520 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp62 RenderTargetArray s_RenderTargets; variable
125 s_RenderTargets.push_back( in InitializeGraphics()
128 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
129 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
155 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
473 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
560 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
580 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp66 RenderTargetArray s_RenderTargets; variable
130 s_RenderTargets.push_back( in InitializeGraphics()
133 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
134 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
160 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
452 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
531 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
555 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp73 RenderTargetArray s_RenderTargets; variable
135 s_RenderTargets.push_back( in InitializeGraphics()
138 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
139 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
175 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
493 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
522 NW_ASSERT(0 < s_RenderTargets.size()); in UpdateScene()
572 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
592 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp109 RenderTargetArray s_RenderTargets; variable
159 s_RenderTargets.push_back( in InitializeGraphics()
162 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
163 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
200 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
487 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
493 nw::demo::Utility::SetCameraAspectRatio(camera, s_RenderTargets[0]); in DemoScene()
508 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp56 RenderTargetArray s_RenderTargets; variable
106 s_RenderTargets.push_back( in InitializeGraphics()
109 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
110 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
135 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
390 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
490 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
513 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp65 RenderTargetArray s_RenderTargets; variable
153 s_RenderTargets.push_back( in InitializeGraphics()
156 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
157 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
185 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
623 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
746 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
770 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp72 RenderTargetArray s_RenderTargets; variable
138 s_RenderTargets.push_back( in InitializeGraphics()
141 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
142 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
168 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
635 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
719 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
742 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp139 RenderTargetArray s_RenderTargets; variable
213 s_RenderTargets.push_back( in InitializeGraphics()
216 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
217 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
243 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
462 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
670 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
695 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp68 RenderTargetArray s_RenderTargets; variable
171 s_RenderTargets.push_back( in InitializeGraphics()
174 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
175 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
200 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
233 nw::demo::Utility::SetCameraAspectRatio(s_ActiveCamera, s_RenderTargets[0]); in ChangeCamera()
730 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
757 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp62 RenderTargetArray s_RenderTargets; variable
269 s_RenderTargets.push_back( in InitializeGraphics()
272 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
273 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics()
309 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
696 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
800 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
821 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
/NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp306 RenderTargetArray s_RenderTargets; variable
372 s_RenderTargets.push_back( in InitializeGraphics()
391 s_RenderTargets.push_back(offScreenTarget); in InitializeGraphics()
393 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
394 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets[0]); in InitializeGraphics()
425 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
777 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
806 s_RenderTargets[1], in InitializeScenes()
816 …Command = new(startCommandMemory) StartRenderCommand(s_RenderSystem, s_RenderTargets[0], s_BaseCam… in InitializeScenes()
1035 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()
/NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp308 RenderTargetArray s_RenderTargets; variable
374 s_RenderTargets.push_back( in InitializeGraphics()
402 s_RenderTargets.push_back(offScreenTarget); in InitializeGraphics()
404 NW_ASSERT(!s_RenderTargets.empty()); in InitializeGraphics()
405 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets[0]); in InitializeGraphics()
436 nw::gfx::SafeDestroyAll(s_RenderTargets); in TerminateGraphics()
840 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
876 s_RenderTargets[1], in InitializeScenes()
886 …Command = new(startCommandMemory) StartRenderCommand(s_RenderSystem, s_RenderTargets[0], s_BaseCam… in InitializeScenes()
1105 NW_ASSERT(!s_RenderTargets.empty()); in DemoScene()