Searched refs:s_RenderBufferWidth (Results 1 – 2 of 2) sorted by relevance
646 s_RenderBufferWidth = width; in SetRenderBufferSize()668 NW_MINMAX_ASSERT(scissor.GetX(), 0, static_cast<s32>(s_RenderBufferWidth)); in ActivateScissor()670 … NW_MINMAX_ASSERT(scissor.GetX() + scissor.GetWidth(), 0, static_cast<s32>(s_RenderBufferWidth)); in ActivateScissor()688 …s_ScissorEnabled ? ((x16 + w16 - 1) | ((y16 + h16 - 1) << 16)) : ((s_RenderBufferWidth - 1) | ((s_… in ActivateScissor()725 static u32 s_RenderBufferWidth; variable
65 u32 GraphicsDevice::s_RenderBufferWidth = 400; member in nw::gfx::GraphicsDevice