Searched refs:s_ParticleEmitter (Results 1 – 1 of 1) sorted by relevance
80 nw::gfx::ParticleEmitter* s_ParticleEmitter = NULL; variable256 s_ParticleEmitter = nw::ut::DynamicCast<nw::gfx::ParticleEmitter*>(node); in BuildResources()257 NW_NULL_ASSERT(s_ParticleEmitter); in BuildResources()344 if (s_ParticleEmitter->GetParent() != s_SceneRoot) in TerminateScenes()346 nw::gfx::SafeDestroyBranch(s_ParticleEmitter); in TerminateScenes()347 s_ParticleEmitter = NULL; in TerminateScenes()