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Searched refs:s_MaterialRoot (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp94 nw::gfx::SceneNode* s_MaterialRoot = NULL; variable
261 NW_ASSERT(s_MaterialRoot == NULL); in BuildRootNodes()
262 s_MaterialRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
265 s_SceneRootInvisible->AttachChild(s_MaterialRoot); in BuildRootNodes()
266 NW_NULL_ASSERT(s_MaterialRoot); in BuildRootNodes()
475 ReattachObjectByName("MatAnim", s_MaterialRoot); in ReattachObjects()
506 s_SceneRoot->DetachChild(s_MaterialRoot); in ToggleAnimationMode()
507 s_SceneRootInvisible->AttachChild(s_MaterialRoot); in ToggleAnimationMode()
550 s_SceneRootInvisible->DetachChild(s_MaterialRoot); in ToggleAnimationMode()
551 s_SceneRoot->AttachChild(s_MaterialRoot); in ToggleAnimationMode()
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