Searched refs:resourceMemory (Results 1 – 1 of 1) sorted by relevance
101 void* resourceMemory = allocator->Alloc(sizeof(ResParticleEmitterParameterData)); in Create() local102 if (resourceMemory == NULL) in Create()107 resParameterData = new(resourceMemory) ResParticleEmitterParameterData; in Create()126 void* resourceMemory = allocator->Alloc(size); in Create() local127 if (resourceMemory != NULL) in Create()129 resFormData = new(resourceMemory) ResParticleCubeFormData; in Create()136 void* resourceMemory = allocator->Alloc(size); in Create() local137 if (resourceMemory != NULL) in Create()139 resFormData = new(resourceMemory) ResParticleCylinderFormData; in Create()146 void* resourceMemory = allocator->Alloc(size); in Create() local[all …]