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Searched refs:resType (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.2.23/sources/libraries/lyt/
Dlyt_ArcResourceAccessor.cpp150 nw::lyt::ResType resType, in GetResourceSub() argument
161 if (resType == 0) // リソースタイプが省略されている場合 in GetResourceSub()
168 resTypeStr[0] = u8(resType >> 24); in GetResourceSub()
169 resTypeStr[1] = u8(resType >> 16); in GetResourceSub()
170 resTypeStr[2] = u8(resType >> 8); in GetResourceSub()
171 resTypeStr[3] = u8(resType >> 0); in GetResourceSub()
252 ResType resType, in GetResource() argument
259 return GetResourceSub(&m_ArcHandle, m_ResRootDir, resType, m_ResNameWork, pSize); in GetResource()
404 ResType resType, in GetResource() argument
415 … if (void* resPtr = GetResourceSub(pArcHandle, it->GetResRootDir(), resType, m_ResNameWork, pSize)) in GetResource()
/NW4C-1.2.23/include/nw/lyt/
Dlyt_ArcResourceAccessor.h85 ResType resType,
390 ResType resType,
Dlyt_ResourceAccessor.h103 ResType resType,
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ParticleSet.cpp475 nw::ut::ResTypeInfo resType = resInitializer.GetTypeInfo(); in Create() local
476 initializer.m_Type = resType; in Create()
516 nw::ut::ResTypeInfo resType = resUpdater.GetTypeInfo(); in Create() local
517 updater.m_Type = resType; in Create()
521 if ((resType == ResParticleVector3AdditiveUpdater::TYPE_INFO) || in Create()
522 (resType == ResParticleVector3ImmediateUpdater::TYPE_INFO) || in Create()
523 (resType == ResParticleVector3RandomAdditiveUpdater::TYPE_INFO)) in Create()