Searched refs:requireSize (Results 1 – 3 of 3) sorted by relevance
| /NW4C-1.2.23/sources/libraries/font/ |
| D | font_ArchiveFontBase.cpp | 286 const u32 requireSize = sizeof(ut::BinaryBlockHeader); in ConstructOpDispatch() local 287 if (pStream->GetRemain() < requireSize) in ConstructOpDispatch() 289 return RequestData(pContext, pStream, requireSize); in ConstructOpDispatch() 326 const u32 requireSize = sizeof(ut::BinaryFileHeader); in ConstructOpAnalyzeFileHeader() local 328 if (pStream->GetRemain() < requireSize) in ConstructOpAnalyzeFileHeader() 330 return RequestData(pContext, pStream, requireSize); in ConstructOpAnalyzeFileHeader() 332 if (pContext->GetRemain() < requireSize) in ConstructOpAnalyzeFileHeader() 341 pStream->CopyTo(pContext->GetCurrentPtr<void*>(), requireSize); in ConstructOpAnalyzeFileHeader() 359 const u32 requireSize = pContext->header.size - sizeof(ut::BinaryBlockHeader); in ConstructOpAnalyzeGLGR() local 368 if (pStream->GetRemain() < requireSize) in ConstructOpAnalyzeGLGR() [all …]
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| D | font_PackedFont.cpp | 801 const u32 requireSize = pContext->header.size - sizeof(ut::BinaryBlockHeader); in ConstructOpAnalyzeGLGRPacked() local 810 if (pStream->GetRemain() < requireSize) in ConstructOpAnalyzeGLGRPacked() 812 return RequestData(pContext, pStream, requireSize); in ConstructOpAnalyzeGLGRPacked() 828 pStream->CopyTo(blockBodyPos, requireSize); in ConstructOpAnalyzeGLGRPacked() 967 const u32 requireSize = sizeof(compSize); in ConstructOpPrepairCopyPackedSheet() local 969 if (pStream->GetRemain() < requireSize) in ConstructOpPrepairCopyPackedSheet() 971 return RequestData(pContext, pStream, requireSize); in ConstructOpPrepairCopyPackedSheet()
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| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_SoundArchivePlayer.cpp | 408 size_t requireSize = playerCount * sizeof( SoundPlayer ); in SetupSoundPlayer() local 410 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, requireSize ), 4 ); in SetupSoundPlayer() 480 size_t requireSize = m_SequenceSoundInstanceManager.GetRequiredMemSize(numSounds); in SetupSequenceSound() local 482 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, requireSize ), 4 ); in SetupSequenceSound() 488 unsigned long createNum = m_SequenceSoundInstanceManager.Create( *buffer, requireSize ); in SetupSequenceSound() 512 size_t requireSize = m_WaveSoundInstanceManager.GetRequiredMemSize(numSounds); in SetupWaveSound() local 514 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, requireSize ), 4 ); in SetupWaveSound() 520 unsigned long createNum = m_WaveSoundInstanceManager.Create( *buffer, requireSize ); in SetupWaveSound() 544 size_t requireSize = m_StreamSoundInstanceManager.GetRequiredMemSize(numSounds); in SetupStreamSound() local 546 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, requireSize ), 4 ); in SetupStreamSound() [all …]
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